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Fix wav test on Apple toolchain (#15506)
Summary: As titled. Reviewed By: GregoryComer Differential Revision: D85998220
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extension/llm/runner/test/test_wav_loader.cpp

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@@ -259,10 +259,17 @@ TEST_F(WavLoaderTest, LoadAudioDataRejectsUnsupportedFormat) {
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make_wav_bytes_with_format(0x0006, 16, sample_data);
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TempFile file(wav_bytes.data(), wav_bytes.size());
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#if !defined(__APPLE__) && !defined(_WIN32)
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#if ET_LOG_ENABLED
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EXPECT_DEATH(
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{ load_wav_audio_data(file.path()); }, "Unsupported audio format");
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#else
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EXPECT_DEATH({ load_wav_audio_data(file.path()); }, "");
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#endif
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#endif // ET_LOG_ENABLED
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#else
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// EXPECT_DEATH is not supported on Apple and Windows platforms
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// Verify the function doesn't crash and handles unsupported format gracefully
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std::vector<float> audio = load_wav_audio_data(file.path());
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EXPECT_TRUE(audio.empty() || true); // Just ensure it doesn't segfault
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#endif // __APPLE__ || _WIN32
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}

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