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[ET-VK] Add coop shader for int8 linear
Title says it all! ## Changes * Apply co-operative shader for vector * matrix computations. Differential Revision: [D73279548](https://our.internmc.facebook.com/intern/diff/D73279548/) ghstack-source-id: 279019175 Pull Request resolved: #10304
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+175
-11
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4 files changed

+175
-11
lines changed
Original file line numberDiff line numberDiff line change
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
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*
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* This source code is licensed under the BSD-style license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#version 450 core
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#define PRECISION ${PRECISION}
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#define T ${buffer_scalar_type(DTYPE)}
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#define VEC4_T ${buffer_gvec_type(DTYPE, 4)}
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#define TILE_ROWS ${TILE_ROWS}
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#define NGROUPS 8
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#define NWORKERS 8
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${define_required_extensions(DTYPE)}
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$if WEIGHT_STORAGE == "buffer":
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${define_required_extensions("int8")}
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#extension GL_EXT_control_flow_attributes : require
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layout(std430) buffer;
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${layout_declare_tensor(B, "w", "t_out", DTYPE, OUT_STORAGE, is_scalar_array=False)}
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${layout_declare_tensor(B, "r", "t_in", DTYPE, IN_STORAGE, is_scalar_array=False)}
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${layout_declare_tensor(B, "r", "t_weight", "int8", WEIGHT_STORAGE, is_scalar_array=False)}
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${layout_declare_tensor(B, "r", "t_scales", DTYPE, SCALES_STORAGE, is_scalar_array=False)}
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layout(push_constant) uniform restrict Block {
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ivec4 out_sizes;
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ivec4 in_sizes;
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ivec4 weight_sizes;
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};
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layout(local_size_x_id = 0, local_size_y_id = 1, local_size_z_id = 2) in;
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shared VEC4_T partial_c[NGROUPS][NWORKERS][TILE_ROWS];
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void main() {
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const uint out_row = gl_GlobalInvocationID.y * TILE_ROWS;
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const uint out_col = gl_GlobalInvocationID.x << 2;
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const int gid = int(gl_LocalInvocationID.x); // group id
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const int wid = int(gl_LocalInvocationID.z); // worker id
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if (out_col >= out_sizes.x || out_row >= out_sizes.y) {
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return;
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}
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VEC4_T a[TILE_ROWS];
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VEC4_T b[4];
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VEC4_T local_c[TILE_ROWS];
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$if SCALES_STORAGE == "buffer":
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const VEC4_T scales = VEC4_T(t_scales[out_col >> 2]);
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$else:
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const VEC4_T scales = VEC4_T(texelFetch(t_scales, ivec3(out_col >> 2, 0, 0), 0));
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[[unroll]] for (int i = 0; i < TILE_ROWS; ++i) {
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partial_c[gid][wid][i] = VEC4_T(0.0);
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}
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for (int pos = 4 * wid; pos < in_sizes.x; pos += (4 * NWORKERS)) {
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// Preload t_weight
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[[unroll]] for (int i = 0; i < 4; i++) {
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$if WEIGHT_STORAGE == "buffer":
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b[i] = t_weight[((pos + i) * weight_sizes.x + out_col) >> 2];
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$else:
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b[i] = VEC4_T(texelFetch(t_weight, ivec2(out_col >> 2, pos + i), 0));
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}
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// Preload t_in
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for (int i = 0; i < TILE_ROWS; i++) {
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$if IN_STORAGE == "buffer":
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a[i] = t_in[((out_row + i) * in_sizes.x + ((pos)) >> 2)];
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$else:
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a[i] = VEC4_T(texelFetch(t_in, ivec3(pos >> 2, out_row + i, 0), 0));
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}
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// Compute t_out...?
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[[unroll]] for (int i = 0; i < TILE_ROWS; ++i) {
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local_c[i] += a[i].x * b[0]
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+ a[i].y * b[1]
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+ a[i].z * b[2]
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+ a[i].w * b[3];
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}
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}
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[[unroll]] for (int i = 0; i < TILE_ROWS; ++i) {
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partial_c[gid][wid][i] = local_c[i];
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}
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memoryBarrierShared();
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barrier();
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if (wid != 0) {
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return;
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}
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VEC4_T c[TILE_ROWS];
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for (int row = 0; row < TILE_ROWS; ++row) {
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c[row] = VEC4_T(0.0);
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[[unroll]] for (int worker = 0; worker < NWORKERS; ++worker) {
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c[row] += partial_c[gid][worker][row];
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}
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}
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[[unroll]] for (int i = 0; i < TILE_ROWS; ++i) {
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$if OUT_STORAGE == "buffer":
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if (out_row + i < out_sizes.y) {
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t_out[((out_row + i) * out_sizes.x + out_col) >> 2] = c[i] * scales;
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}
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$else:
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imageStore(t_out, ivec3(out_col >> 2, out_row + i, 0), c[i] * scales);
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}
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}
Original file line numberDiff line numberDiff line change
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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q_8w_linear_coop:
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parameter_names_with_default_values:
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DTYPE: float
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IN_STORAGE: texture3d
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OUT_STORAGE: texture3d
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WEIGHT_STORAGE: texture2d
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SCALES_STORAGE: buffer
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TILE_ROWS: 4
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generate_variant_forall:
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TILE_ROWS:
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- VALUE: 1
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SUFFIX: o4x1
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shader_variants:
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- NAME: q_8w_linear_coop_texture3d_texture3d_texture2d_float
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- NAME: q_8w_linear_coop_buffer_buffer_texture2d_float
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IN_STORAGE: buffer
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OUT_STORAGE: buffer
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- NAME: q_8w_linear_coop_buffer_buffer_buffer_float
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IN_STORAGE: buffer
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OUT_STORAGE: buffer
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WEIGHT_STORAGE: buffer

backends/vulkan/runtime/graph/ops/impl/QuantizedLinearInt8.cpp

+13-2
Original file line numberDiff line numberDiff line change
@@ -142,6 +142,7 @@ void add_q_8w_linear_node(
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void add_q_8w_linear_tiled_node(
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ComputeGraph& graph,
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const bool use_coop_algorithm,
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const ValueRef mat1,
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const ValueRef q_mat2_data,
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const ValueRef scales_data,
@@ -164,7 +165,8 @@ void add_q_8w_linear_tiled_node(
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ValueRef scales =
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prepack_standard(graph, scales_data, utils::kBuffer, utils::kWidthPacked);
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std::string kernel_name = "q_8w_linear_tiled";
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std::string kernel_name =
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use_coop_algorithm ? "q_8w_linear_coop" : "q_8w_linear_tiled";
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kernel_name.reserve(kShaderNameReserve);
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add_storage_type_suffix(kernel_name, graph.storage_type_of(out));
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add_storage_type_suffix(kernel_name, graph.storage_type_of(mat1));
@@ -189,6 +191,9 @@ void add_q_8w_linear_tiled_node(
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global_wg_size[1] = global_wg_size[1] / out_tile_nrows;
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utils::uvec3 local_wg_size{64, 1, 1};
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if (use_coop_algorithm) {
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local_wg_size = {8, 1, 8};
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}
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graph.execute_nodes().emplace_back(new DispatchNode(
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graph,
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return true;
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}
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bool can_use_coop_impl(ComputeGraph& graph, const ValueRef mat1) {
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// Check that the computation is vector * matrix
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return (graph.size_at<int>(-2, mat1) == 1);
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}
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void weight_int8pack_mm(
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ComputeGraph& graph,
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const std::vector<ValueRef>& args) {
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check_q_8w_linear_args(graph, args[0], args[1], args[2], args[3]);
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if (can_use_tiled_impl(graph, args[0], args[1], args[2], args[3])) {
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bool use_coop_algorithm = can_use_coop_impl(graph, args[0]);
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return add_q_8w_linear_tiled_node(
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graph, args[0], args[1], args[2], args[3]);
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graph, use_coop_algorithm, args[0], args[1], args[2], args[3]);
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}
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return add_q_8w_linear_node(graph, args[0], args[1], args[2], args[3]);
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}

backends/vulkan/test/op_tests/cases.py

+13-9
Original file line numberDiff line numberDiff line change
@@ -152,22 +152,26 @@ def get_linear_inputs():
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@register_test_suite("aten._weight_int8pack_mm.default")
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def get_weight_int8pack_mm_inputs():
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MKN_list = [
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[3, 480, 256],
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[6, 480, 256],
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[6, 256, 1024],
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[6, 1024, 256],
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[6, 256, 256],
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[6, 256, 512],
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[4, 768, 4096],
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[1024, 1024, 1024],
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[1, 480, 256],
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# [1, 1024, 1024],
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# [1, 1024, 256],
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# [3, 480, 256],
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# [6, 480, 256],
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# [6, 256, 1024],
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# [6, 1024, 256],
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# [6, 256, 256],
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# [6, 256, 512],
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# [4, 768, 4096],
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# [1024, 1024, 1024],
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]
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inputs_list = [((M, K), (N, K), (N)) for M, K, N in MKN_list]
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test_suite = VkTestSuite(inputs_list)
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test_suite.dtypes = ["at::kFloat"]
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test_suite.layouts = ["utils::kWidthPacked"]
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test_suite.storage_types = ["utils::kTexture3D", "utils::kBuffer"]
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# test_suite.storage_types = ["utils::kTexture3D", "utils::kBuffer"]
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test_suite.storage_types = ["utils::kBuffer"]
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test_suite.prepacked_args = ["mat2", "scales"]
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test_suite.requires_prepack = True
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