diff --git a/docs/img/hovering-over-research-pack.png b/docs/en/img/hovering-over-research-pack.png similarity index 100% rename from docs/img/hovering-over-research-pack.png rename to docs/en/img/hovering-over-research-pack.png diff --git a/docs/img/looking-at-copper-fluid-tank.png b/docs/en/img/looking-at-copper-fluid-tank.png similarity index 100% rename from docs/img/looking-at-copper-fluid-tank.png rename to docs/en/img/looking-at-copper-fluid-tank.png diff --git a/docs/img/looking-at-research.png b/docs/en/img/looking-at-research.png similarity index 100% rename from docs/img/looking-at-research.png rename to docs/en/img/looking-at-research.png diff --git a/docs/img/medkit.png b/docs/en/img/medkit.png similarity index 100% rename from docs/img/medkit.png rename to docs/en/img/medkit.png diff --git a/docs/img/placing-pipes.png b/docs/en/img/placing-pipes.png similarity index 100% rename from docs/img/placing-pipes.png rename to docs/en/img/placing-pipes.png diff --git a/docs/img/searching-items.png b/docs/en/img/searching-items.png similarity index 100% rename from docs/img/searching-items.png rename to docs/en/img/searching-items.png diff --git a/docs/en/index.md b/docs/en/index.md index ad5827f..e29bbbd 100644 --- a/docs/en/index.md +++ b/docs/en/index.md @@ -3,7 +3,7 @@ Pylon is an **upcoming** Minecraft Java plugin that will hugely expand vanilla g Pylon uses an addon system, meaning anyone can add content to Pylon by writing an addon for it! It also comes with a number of really useful features, such as: - First-class translation support, meaning each player can select their own language. -- Extensive configuration options, including per-machine configuration. +- Extensive configuration options, including per-machine configuration. - An intuitive and user-friendly guide to help players figure out the plugin. ## :frame_photo: Pylon in pictures (so far) @@ -25,9 +25,9 @@ Pylon uses an addon system, meaning anyone can add content to Pylon by writing a We have built Pylon with performance and stability in mind from day 1: -- Pylon makes **extensive** use of caching and will run most performance-intensive systems asynchronously, as well as makeing use of modern concurrency/performance features such as coroutines. -- In addition, the plugin will have a broad range of config options to help performance - including per-machine tick rates, the ability to limit the number of machines placed by player/chunk/etc, the tick rate of fluid/energy/etc, and more. -- The way Pylon is designed minimises the chance of data corruption and has a range of error-handling mechanisms if something does go wrong. +- Pylon makes **extensive** use of caching and will run most performance-intensive systems asynchronously, as well as makeing use of modern concurrency/performance features such as coroutines. +- In addition, the plugin will have a broad range of config options to help performance - including per-machine tick rates, the ability to limit the number of machines placed by player/chunk/etc, the tick rate of fluid/energy/etc, and more. +- The way Pylon is designed minimises the chance of data corruption and has a range of error-handling mechanisms if something does go wrong. Note: Pylon will likely not be fully compatible with bedrock. ## :calendar: Provisional timeline @@ -75,4 +75,5 @@ We also have help from: If you're interested in helping out, drop us a message on our Discord server! You don't have to be an expert to help, a little plugin development experience is enough - there are plenty of tasks to do, ranging from trivial to exceptionally complex, so just let us know if you're interested and we can find something for you to do. ## :question: Got questions? + Drop a message on our Discord server and we'll be happy to answer.