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It looks like this control supports IDragHandler but there are no examples that show how this works. I've implemented the interface and set IsDragSource=true assigned the data source and I have the events firing but items don't start actually dragging.
My use case is that I want to handle drag operations out of the control into standard DataObject so that I can drop on another control that already handles drop targets seperately (in JavaScript in a WebView control in my case) and that is not have a dd:DropSource.
IOW:
Initiate a drag operation with Gong
Complete the Drop operation using only standard D&D behavior
In essence I want to take advantage of the nice drag initiation behavior of Gong, but once we're dragging utilize standard D&D behavior on the target.
Is this possible? It seems like it should be since Gong works with standard D&D objects, but I'm not sure.
Reason for not being able to use Gong on the target is that the drag operation is actually picked up in a JavaScript client inside of a WebView - this works fine with standard D&D objects/events.
The text was updated successfully, but these errors were encountered:
It looks like this control supports IDragHandler but there are no examples that show how this works. I've implemented the interface and set
IsDragSource=true
assigned the data source and I have the events firing but items don't start actually dragging.My use case is that I want to handle drag operations out of the control into standard DataObject so that I can drop on another control that already handles drop targets seperately (in JavaScript in a WebView control in my case) and that is not have a dd:DropSource.
IOW:
In essence I want to take advantage of the nice drag initiation behavior of Gong, but once we're dragging utilize standard D&D behavior on the target.
Is this possible? It seems like it should be since Gong works with standard D&D objects, but I'm not sure.
Reason for not being able to use Gong on the target is that the drag operation is actually picked up in a JavaScript client inside of a WebView - this works fine with standard D&D objects/events.
The text was updated successfully, but these errors were encountered: