-
-
Notifications
You must be signed in to change notification settings - Fork 478
Description
🚀 Feature Request: AI MCP / GPU–NPU Cluster with Electricity Management
Game: Server Survival (Tower Game)
Type: Gameplay Feature / Core Mechanic
Priority: High
Labels: feature-request, gameplay, ai, resource-management
🧠 Overview
Introduce an AI MCP (Model Control Platform) with GPU/NPU server clusters as a core mid-to-late game mechanic. Players must design, expand, and manage AI compute infrastructure while balancing electricity, cooling, performance, and survival risks.
This feature adds strategic depth, realism, and replayability by combining tower defense, resource management, and AI infrastructure simulation.
⚙️ Core Mechanics
- AI Compute Cluster System
Build different compute units:
CPU Nodes (low power, low performance)
GPU Nodes (high performance, high power draw)
NPU/AI Accelerators (efficient but expensive)
Combine nodes into clusters for performance boosts.
Cluster efficiency depends on:
Power stability
Cooling capacity
Network latency
- MCP (Model Control Platform)
Central AI management tower/module.
Controls:
Model training
Inference workloads
Defense automation
Higher MCP levels unlock:
Advanced AI behaviors
Predictive enemy detection
Auto-resource optimization
- Electricity & Power Management
Power sources:
Grid power (cheap but unstable)
Generators (fuel-based)
Solar / Wind (weather-dependent)
Nuclear / Fusion (late game, risky)
Power constraints:
Brownouts reduce AI performance
Blackouts cause server shutdowns
Overload may trigger fires/explosions
- Heat & Cooling System
Servers generate heat based on workload.
Cooling options:
Air cooling
Liquid cooling
Immersion cooling (late game)
Overheating consequences:
Reduced compute output
Permanent hardware damage
Random critical failures
- Gameplay Impact
AI power directly affects:
Tower targeting accuracy
Enemy path prediction
Automated repairs
Resource optimization
Players must choose:
Max performance vs. energy efficiency
Defense upgrades vs. AI scaling
🧩 UI / UX Requirements
Power usage dashboard
Real-time server load visualization
Heat map for cluster zones
Alert system for:
Power failures
Thermal overload
AI degradation
✅ Acceptance Criteria
[ ] Player can deploy CPU/GPU/NPU nodes
[ ] Electricity is a finite, managed resource
[ ] AI performance scales with compute & power
[ ] Overheating and power failure have real consequences
[ ] MCP provides visible gameplay advantages
[ ] System integrates with core tower defense loop
💡 Future Extensions (Optional)
AI model upgrades (vision, strategy, swarm control)
Enemy EMP / cyber attacks on clusters
AI ethics choices (efficiency vs. risk)
Multiplayer shared compute grids
Expected Outcome:
A deep, modern tower-survival experience inspired by real-world AI infrastructure, making Server Survival stand out as a next-generation strategy game.
Metadata
Metadata
Assignees
Labels
Projects
Status