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Minesweeper
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Minesweeper
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#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <limits.h>
#define CLICK_KNOWN_MINE -2
#define CLICK_INVALID -1
#define CLICK_CONTINUE 0
#define CLICK_LOSE 1
#define KNOWN_MINE -3
#define HAS_MINE -2
#define UNKNOWN -1
#define IS_MINE(x) ((x) == HAS_MINE || (x) == KNOWN_MINE)
struct _board_t {
int ** board;
int width;
int height;
int totalMines;
};
typedef struct _board_t board_t;
void addRandomMine(board_t * b) {
int x;
int y;
//we could have a board too small for the number
//of mines that we request. try w*h*10 times before
//we give up
int limit = b->width * b->height * 10;
do {
x = random() % b->width;
y = random() % b->height;
assert(limit > 0);
limit--;
} while(b->board[y][x] == HAS_MINE);
b->board[y][x] = HAS_MINE;
}
board_t * makeBoard(int w, int h, int numMines) {
//WRITE ME!
board_t* b=malloc(sizeof(*b)) ;
b->width = w;
b->height = h;
b->totalMines= numMines;
b->board=malloc(h*(sizeof(*(b->board))));
int * curr = NULL;
for(int y=0 ; y<h; y++){
curr = malloc(w*sizeof(*curr));
for(int x=0 ;x<h;x++){
curr[x]=UNKNOWN;
}
b->board[y]= curr;
curr=NULL;
}
for(int i=0 ;i<numMines;i++) addRandomMine(b);
return b;
}
void printBoard(board_t * b) {
int found = 0;
printf(" ");
for (int x = 0; x < b->width; x++) {
printf("%d",x/10);
}
printf("\n ");
for (int x = 0; x < b->width; x++) {
printf("%d",x%10);
}
printf("\n----");
for (int x = 0; x < b->width; x++) {
printf("-");
}
printf("\n");
for (int y = 0; y < b->height; y++) {
printf("%2d: ", y %100);
for (int x = 0; x < b->width; x++) {
if (b->board[y][x] == KNOWN_MINE) {
printf("*");
found++;
}
else if (b->board[y][x] < 0) {
printf("?");
}
else if (b->board[y][x] == 0) {
printf(" ");
}
else {
printf("%d", b->board[y][x]);
}
}
printf("\n");
}
printf("\n----");
for (int x = 0; x < b->width; x++) {
printf("-");
}
printf("\n");
printf(" ");
for (int x = 0; x < b->width; x++) {
printf("%d",x/10);
}
printf("\n ");
for (int x = 0; x < b->width; x++) {
printf("%d",x%10);
}
printf("\nFound %d of %d mines\n", found, b->totalMines);
}
int checkvalid(int x ,int y ,int w,int h){
if (((x>=0)&&(x < w))&&((y >= 0)&&(y<h))) return 1;
else return 0;
}
int countMines(board_t * b, int x, int y) {
//WRITE ME!
int w=b->width;
int h=b->height;
int count=0;
int x1;
int y1;
x1=x-1;
y1=y-1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
y1=y;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
y1=y+1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
x1=x+1;
y1=y-1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
y1=y;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
y1=y+1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
x1=x;
y1=y-1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
y1=y+1;
if(checkvalid(x1,y1,w,h)){
if (IS_MINE(b->board[y1][x1])) count ++;
}
return count;
}
int click (board_t * b, int x, int y) {
if (x < 0 || x >= b->width ||
y < 0 || y >= b->height) {
return CLICK_INVALID;
}
if (b->board[y][x] == KNOWN_MINE) {
return CLICK_KNOWN_MINE;
}
if (b->board[y][x] == HAS_MINE) {
return CLICK_LOSE;
}
if (b->board[y][x] != UNKNOWN) {
return CLICK_CONTINUE;
}
b->board[y][x] = countMines(b,x,y);
return CLICK_CONTINUE;
}
int checkWin(board_t * b) {
//WRITE ME!
for(int y=0 ; y < b->height;y++){
for(int x=0; x < b->width;x++){
if (b->board[y][x]==UNKNOWN) return 0;
}
}
return 1;
}
void freeBoard(board_t * b) {
//WRITE ME!
for(int y=(b->height-1) ; y>=0;y--){
free(b->board[y]);
}
free(b->board);
free(b);
}
int readInt(char ** linep, size_t * lineszp) {
if (getline (linep, lineszp, stdin) == -1) {
fprintf (stderr,"End of file from keyboard reading a number. Quitting\n");
exit(EXIT_FAILURE);
}
char * endptr = NULL;
long int x = strtol (*linep, &endptr, 10);
if (endptr == *linep) {
fprintf (stderr,"You did not enter any valid number\n");
printf ("Please try again\n");
return readInt (linep, lineszp);
}
if (*endptr != '\n') {
fprintf( stderr,
"Input was not entirely a number (junk at end)\n");
printf ("Please try again\n");
return readInt (linep, lineszp);
}
if (x > INT_MAX) {
fprintf(stderr,"%ld is too big for an int!\n", x);
printf("Please try again\n");
return readInt(linep, lineszp);
}
return x;
}
void doReveal(board_t * b, int x, int y, int revealMines){
for (int dy = -1; dy <=1 ; dy++) {
for (int dx = -1; dx <=1 ; dx++) {
int nx = x + dx;
int ny = y + dy;
if (nx >= 0 && nx < b->width &&
ny >= 0 && ny < b->height) {
if (revealMines) {
assert(b->board[ny][nx] != UNKNOWN);
if (b->board[ny][nx] == HAS_MINE){
b->board[ny][nx] = KNOWN_MINE;
}
}
else {
assert(b->board[ny][nx] != HAS_MINE);
if (b->board[ny][nx] == UNKNOWN) {
b->board[ny][nx] = countMines(b,nx,ny);
}
}
}
}
}
}
int maybeReveal(board_t * b, int x, int y) {
int unknownSquares = 0;
int knownMines = 0;
for (int dy = -1; dy <=1 ; dy++) {
for (int dx = -1; dx <=1 ; dx++) {
int nx = x + dx;
int ny = y + dy;
if (nx >= 0 && nx < b->width &&
ny >= 0 && ny < b->height) {
if (b->board[ny][nx] == UNKNOWN ||
b->board[ny][nx] == HAS_MINE) {
unknownSquares++;
}
else if(b->board[ny][nx] == KNOWN_MINE) {
knownMines++;
}
}
}
}
assert(knownMines + unknownSquares >= b->board[y][x]);
assert(knownMines <= b->board[y][x]);
if (unknownSquares > 0) {
int revealMines = (knownMines + unknownSquares ==
b->board[y][x]);
int allKnown = knownMines == b->board[y][x];
if(revealMines || allKnown) {
assert(!revealMines || !allKnown);
doReveal(b,x,y, revealMines);
return 1;
}
}
return 0;
}
void determineKnownMines(board_t * b) {
int foundMore = 0;
for (int y = 0; y < b->height; y++) {
for (int x = 0; x < b->width; x++) {
if (b->board[y][x] >= 0) {
foundMore = maybeReveal(b,x,y) || foundMore;
}
}
}
if (foundMore) {
determineKnownMines(b);
}
}
void revealMines(board_t * b) {
for (int y = 0; y < b->height; y++) {
for (int x = 0; x < b->width; x++) {
if (b->board[y][x] == HAS_MINE) {
b->board[y][x] = KNOWN_MINE;
}
}
}
}
int playTurn(board_t * b, char ** linep, size_t *lineszp) {
printf("Current board:\n");
printBoard(b);
printf("x coordinate:\n");
int x = readInt(linep, lineszp);
printf("y coordinate:\n");
int y = readInt(linep, lineszp);
int result = click(b,x,y);
determineKnownMines(b);
if (result == CLICK_LOSE) {
printf("Oh no! That square had a mine. You lose!\n");
revealMines(b);
printBoard(b);
return 1;
}
else if (result == CLICK_INVALID) {
printf("That is not a valid square, please try again\n");
}
else if (result == CLICK_KNOWN_MINE) {
printf("You already know there is a mine there!\n");
}
else if(checkWin(b)) {
printBoard(b);
printf("You win!\n");
return 1;
}
return 0;
}
int main(int argc, char ** argv) {
if (argc != 4) {
fprintf(stderr,"Usage: minesweeper width height numMines\n");
return EXIT_FAILURE;
}
int width = atoi(argv[1]);
int height = atoi(argv[2]);
int numMines = atoi(argv[3]);
if (width <= 0 || height <= 0 || numMines <= 0) {
fprintf(stderr,
"Width, height, and numMines must all be positive ints\n");
return EXIT_FAILURE;
}
char * line = NULL;
size_t linesz = 0;
do {
board_t * b = makeBoard (width, height, numMines);
int gameOver = 0;
while (!gameOver) {
gameOver = playTurn(b, &line, &linesz);
}
freeBoard(b);
do {
printf("Do you want to play again?\n");
} while(getline(&line, &linesz, stdin) == -1);
} while(line[0] == 'Y' || line[0] == 'y');
free(line);
return EXIT_SUCCESS;
}