Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Distribute skin per-actor #63

Open
adya opened this issue Dec 8, 2024 · 0 comments
Open

Distribute skin per-actor #63

adya opened this issue Dec 8, 2024 · 0 comments
Assignees
Labels
enhancement New feature or request

Comments

@adya
Copy link
Collaborator

adya commented Dec 8, 2024

Currently, since skin is assigned to an NPC all copies of the same NPC share the same skin.
However, it is possible to set skin for each actor using a spell. Which makes me think that it is possible to do it with SPID too.

Actor seems to have

TESObjectARMO* GetSkin() const;

which means that the game can store skins for individual actors? RE investigation needed here :)

@adya adya added the enhancement New feature or request label Dec 8, 2024
@adya adya self-assigned this Dec 8, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant