diff --git a/include/RE/P/PlayerCharacter.h b/include/RE/P/PlayerCharacter.h index 2bd604d56..d69db7062 100644 --- a/include/RE/P/PlayerCharacter.h +++ b/include/RE/P/PlayerCharacter.h @@ -543,7 +543,7 @@ namespace RE std::int32_t unkB88; // B88 std::uint32_t padB8C; // B8C std::uint64_t unkB90; // B90 - TESBoundObject* unkB98; // B98 - Set/Cleared in SmithingMenuEntry, may be used to test for enchantment? + InventoryEntryData* temperingItem; // B98 BSTSmallArray unkBA0; // BA0 PreTransformationData* preTransformationData; // BD0 - Stores equipped data when transforming to vampire/werewolf, cleared when transforming back to human PlayerFlags playerFlags; // BD8