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AssetNotFoundException spheremap #13

@Wound

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@Wound

Hi. I have setup the jMonkeyVR demo on Windows10 x64 using your current JMonkey-Build and copied the assets from the JMonkeyVR-Git to the demo folder. This solved an AssetNotFoundException with "Textures/happy.png". But now I persistently get the following error:

Jan 10, 2017 7:58:54 PM jmevr.app.VRApplication handleError SCHWERWIEGEND: Uncaught exception thrown in Thread[main,5,main] com.jme3.asset.AssetNotFoundException: Textures/Sky/Bright/spheremap.png (Flipped) at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:370) at com.jme3.asset.DesktopAssetManager.loadTexture(DesktopAssetManager.java:390) at com.jme3.util.SkyFactory.createSky(SkyFactory.java:292) at jmevr.TestjMonkeyVR.initTestScene(TestjMonkeyVR.java:85) at jmevr.TestjMonkeyVR.simpleInitApp(TestjMonkeyVR.java:74) at jmevr.app.VRApplication.initialize(VRApplication.java:1094) at com.jme3.system.lwjgl.LwjglWindow.initInThread(LwjglWindow.java:346) at com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:447) at com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:297) at jmevr.app.VRApplication.start(VRApplication.java:629) at jmevr.app.VRApplication.start(VRApplication.java:604) at jmevr.TestjMonkeyVR.main(TestjMonkeyVR.java:62)

But the file actually is located at the expected position at Textures\Sky\Bright\spheremap.png relative to the starting directory. The PNG opens nicely on double click.

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