This changelog covers the Arculator Live frontend, as well as subprojects such as arculator-wasm and the software catalog.
- Mouse and keyboard input is now handled directly between JavaScript and Arculator, bypassing SDL input routines. This fixes several key mapping issues.
- The mouse can now move freely in/out of the emulator window without requiring "pointer lock". This works by directly poking mouse pointer coordinates into RISC OS memory. Some games require full control of the mouse, so arculator-wasm uses heuristics to detect when to capture the mouse (relative input). This can be overriden using the
mouse-capture
parameter (see README.md) - Fixed occasional glictchy audio when switching between software titles
- Initial full release