func AddUser(userId string, name string, passHash string)
func RemoveUser(userId string)
func AddFriendRequest(fromUserId string, toUserId string)
func ApproveFriengRequest(fromUserId string, toUserId string)
func RejectFriendRequest(fromUserId string, toUserId string)
type UserStatus int
const (
UserStatusOnline = 0x01
UserStatusOffLine = 0x02
UserStatusBusy = 0x03
)
type User struct {
Account string
Passwd string
Id string
Friends []User
Status UserStatus
}
func MessageUser(friendId string, message string)
func MessageGroup(groupId string, message string)
func SendFriendRequest(friendId string)
func ReciveFriendRequest(frientId string)
func ApproveFriendRequest(friendId string)
func RejectFriendRequest(friendId string)
type MessageType int
const (
TextMessage MessageType = 0x01
PictureMessage MessageType = 0x02
VoiceMessage MessageType = 0x03
FileMessage MessageType = 0x04
)
type Message struct {
Id string
From string
To string
CreateTime time.Time
Type MessageType
Content string
}
func EncodeMessage(msg string) (Message, error)
func DecodeMessage(msg Message) (string, error)
type AddRequestStatus int
const (
Add_UNREAD AddRequestStatus = 0x01
Add_READ AddRequestStatus = 0x02
Add_ACCETPED AddRequestStatus = 0x03
Add_REJECTED AddRequestStatus = 0x04
)
type AddRequest struct {
From string
To string
Id string
CreateTime time.Time
Status AddRequestStatus
}