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script.js
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script.js
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const screens = document.querySelectorAll(".screen");
const choose_insect_btns = document.querySelectorAll(".choose-insect-btn");
const start_btn = document.getElementById("start-btn");
const game_container = document.getElementById("game-container");
const timeEl = document.getElementById("time");
const scoreEl = document.getElementById("score");
const message = document.getElementById("message");
let seconds = 0;
let score = 0;
let selected_insect = {};
start_btn.addEventListener("click", () => screens[0].classList.add("up"));
choose_insect_btns.forEach((btn) => {
btn.addEventListener("click", () => {
const img = btn.querySelector("img");
const src = img.getAttribute("src");
const alt = img.getAttribute("alt");
selected_insect = { src, alt };
screens[1].classList.add("up");
setTimeout(createInsect, 1000);
startGame();
});
});
function startGame() {
setInterval(increaseTime, 1000);
}
function increaseTime() {
let m = Math.floor(seconds / 60);
let s = seconds % 60;
m = m < 10 ? `0${m}` : m;
s = s < 10 ? `0${s}` : s;
timeEl.innerHTML = `Time: ${m}:${s}`;
seconds++;
}
function createInsect() {
const insect = document.createElement("div");
insect.classList.add("insect");
const { x, y } = getRandomLocation();
insect.style.top = `${y}px`;
insect.style.left = `${x}px`;
insect.innerHTML = `<img src="${selected_insect.src}" alt="${
selected_insect.alt
}" style="transform: rotate(${Math.random() * 360}deg)" />`;
insect.addEventListener("click", catchInsect);
game_container.appendChild(insect);
}
function getRandomLocation() {
const width = window.innerWidth;
const height = window.innerHeight;
const x = Math.random() * (width - 200) + 100;
const y = Math.random() * (height - 200) + 100;
return { x, y };
}
function catchInsect() {
increaseScore();
this.classList.add("caught");
setTimeout(() => this.remove(), 2000);
addInsects();
}
function addInsects() {
setTimeout(createInsect, 1000);
setTimeout(createInsect, 1500);
}
function increaseScore() {
score++;
if (score > 19) {
message.classList.add("visible");
}
scoreEl.innerHTML = `Score: ${score}`;
}