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Hi, I have followed the instructions to build MAME with Emscripten using neogeo/neogeo.cpp at https://docs.mamedev.org/initialsetup/compilingmame.html I got the emulator working with the emularity loader, and then hit a brick wall. Here's the files that I currently have: |
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exemple_console.html the file you must tune. |
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For the arcade version should just need to reference the correct driver and not try to load the generic neogeo machine with the game as software, right now assuming it finds the zip correctly it'll be mounting in the first file found from the
lastbld2.zip
intocart1
MAMELoader.driver("neogeo"),
should beMAMELoader.driver("lastbld2"),
For the softlist version the softlist xml needs to be available as well or the cart will not be attached correctly, i have my own wrapper for emularity but mounting and attaching the
neogeo.xml
to the appropriate place as an extra file should get you where you need to be.something like this, then pass extra args using
MAMELoader.extraArgs
to set-hashpath /…