From cfa8b45efe1b9f4e08ad2bbf711560753917dcd4 Mon Sep 17 00:00:00 2001 From: VariableVince <24507472+VariableVince@users.noreply.github.com> Date: Wed, 18 Feb 2026 19:55:37 +0100 Subject: [PATCH 1/2] Fix worker.worker error messages --- src/core/worker/Worker.worker.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/core/worker/Worker.worker.ts b/src/core/worker/Worker.worker.ts index 4b26f67837..aa61da3de0 100644 --- a/src/core/worker/Worker.worker.ts +++ b/src/core/worker/Worker.worker.ts @@ -103,7 +103,7 @@ ctx.addEventListener("message", async (e: MessageEvent) => { result: actions, } as PlayerActionsResultMessage); } catch (error) { - console.error("Failed to check borders:", error); + console.error("Failed to get actions:", error); throw error; } break; @@ -120,7 +120,7 @@ ctx.addEventListener("message", async (e: MessageEvent) => { result: profile, } as PlayerProfileResultMessage); } catch (error) { - console.error("Failed to check borders:", error); + console.error("Failed to get profile:", error); throw error; } break; From b5adbf18aa1b1d0b9b51b45f355644ab53e5ae0a Mon Sep 17 00:00:00 2001 From: VariableVince <24507472+VariableVince@users.noreply.github.com> Date: Wed, 18 Feb 2026 20:18:42 +0100 Subject: [PATCH 2/2] Fix comment and remove one redundant one from BuildMenu --- src/client/graphics/layers/BuildMenu.ts | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/client/graphics/layers/BuildMenu.ts b/src/client/graphics/layers/BuildMenu.ts index e2e46f9b1e..5ac5fa0e09 100644 --- a/src/client/graphics/layers/BuildMenu.ts +++ b/src/client/graphics/layers/BuildMenu.ts @@ -88,7 +88,6 @@ export const buildTable: BuildItemDisplay[][] = [ key: "unit_type.missile_silo", countable: true, }, - // needs new icon { unitType: UnitType.SAMLauncher, icon: samlauncherIcon, @@ -498,7 +497,7 @@ export class BuildMenu extends LitElement implements Layer { this.requestUpdate(); }); - // removed disabled buildings from the buildtable + // remove disabled buildings from the buildtable this.filteredBuildTable = this.getBuildableUnits(); }