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Added some NotoUpdates in the source, also modified sphere_genericstone_functions.scp, sphere_guild_functions.scp and sphere_town_functions.scp to reflect noto changes when joining/leaving.
f_guildsys_sendsmsg <local.seconduid>,Your guild has received a war invitation from <uid.<local.firstuid>.name> <qval (strlen(<uid.<local.firstuid>.abbrev>)) ? [<uid.<local.firstuid>.abbrev>]:>
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endif
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+
f_stonesys_updatenoto <argv0>
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f_stonesys_updatenoto <argv1>
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return 1
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@@ -264,6 +269,9 @@ If (<argv[2]> != 0)
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f_guildsys_sendsmsg <local.seconduid>,You are now at peace with <uid.<local.firstuid>.name> [<uid.<local.firstuid>.abbrev>]
f_townsys_sendsmsg <local.seconduid>,Your town has received a war invitation from <uid.<local.firstuid>.name> <qval (strlen(<uid.<local.firstuid>.abbrev>)) ? [<uid.<local.firstuid>.abbrev>]:>
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endif
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+
f_stonesys_updatenoto <argv0>
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f_stonesys_updatenoto <argv1>
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+
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return 1
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@@ -262,6 +267,9 @@ If (<argv[2]> != 0)
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f_townsys_sendsmsg <local.seconduid>,You are now at peace with <uid.<local.firstuid>.name> [<uid.<local.firstuid>.abbrev>]
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