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added light
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386 files changed

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Rendering.xcodeproj/xcuserdata/vlad.xcuserdatad/xcdebugger/Breakpoints_v2.xcbkptlist

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@@ -10,7 +10,7 @@
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ignoreCount = "0"
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continueAfterRunningActions = "No"
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filePath = "Rendering/Rendering.cpp"
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timestampString = "570661512.9848551"
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timestampString = "571006174.263414"
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startingColumnNumber = "9223372036854775807"
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endingColumnNumber = "9223372036854775807"
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startingLineNumber = "130"

Rendering/main.cpp

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@@ -34,7 +34,7 @@ int main(int argc, const char * argv[]) {
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Lightings lights;
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lights.push_back(Light(Vec3f(-20, 20, 20), 1.5));
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auto origin = Vec3f{0.f,0.f,5.f};
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auto origin = Vec3f{0.f,0.f,4.f};
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engine.defaultFill(spheres,lights,origin);
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engine.createFile("myFile");
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std::cout << "Hello, World!\n";

Rendering/stb-master/.github/CONTRIBUTING.md

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Rendering/stb-master/.github/PULL_REQUEST_TEMPLATE.md

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Rendering/stb-master/.travis.yml

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Rendering/stb-master/README.md

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Rendering/stb-master/data/herringbone/license.txt

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Rendering/stb-master/data/map_01.png

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Rendering/stb-master/data/map_02.png

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Rendering/stb-master/data/map_03.png

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