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Admin verified this answer by Heliumdioxid Jan 2, 2026

Thanks for your patience! The api should work now with the latest release (v 1.1.1), but we had to make some changes to its syntax. If you're interested, you can learn more about it in the updated wiki section.

Apart from that, you can insert the following code into qbx_jewelery to create a fingerprint at the center of a robbed display case:

RegisterNetEvent('qbx_jewelery:server:endcabinet', function()
    local playerCoords = GetEntityCoords(GetPlayerPed(source))
    local closestVitrine = startedVitrine[source]

    if not closestVitrine then return end
    if sharedConfig.vitrines[closestVitrine].isOpened then return end
    if not sharedConfig.vitrines[closestVitrine].isBusy then return 

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@tazman1509dev
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@Heliumdioxid
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@tazman1509dev
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@Heliumdioxid
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Answer verified by Admin Jan 2, 2026
@tazman1509dev
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@tazman1509dev
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bugs
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bug Something isn't working
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