Deadline: May 12th (Thu) at 15:00pm
If you have not done the task00, do it first to set up the C++ graphics development environment.
Follow this document to submit the assignment, In a nutshell, before doing the assignment,
- make sure you synchronized the
main
branch of your local repository to that of remote repository. - make sure you created branch
task03
frommain
branch. - make sure you are currently in the
task03
branch (usegit branch -a
command).
Now you are ready to go!
- Build the code using cmake
- Run the code
- Take a screenshot image (looks like image at the top)
- Save the screenshot image overwriting
task03/problem1.png
Write some code (about 5 ~ 7 lines) around line #28
in shader.frag
to define singed distance function of an object where a big sphere is caved out with many small spheres.
Read the instruction in the shader.frag
for more information.
Save the screenshot image overwriting task03/problem2.png
After modify the code, push the code and submit a pull request.