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@@ -4,23 +4,27 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [1.1.7-experimental.5] - 2025-12-23
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## [1.1.7] - 2025-12-23
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### Added
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- PlayStation button icon set and selector (Controls tab).
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-New UI sprite variants: `UI.Xbox.png` and `UI.PlayStation.png`.
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-Button icon set config option with a restart notice.
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-Instant Actions menu item in the mod wheel with visibility toggle.
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-PlayStation button spritemap and sprite sheet variants.
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### Changed
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- Button icon selection now swaps and reloads the UI sprite sheet in-game.
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- Updated attributions for PlayStation button icons.
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- Tooltip popups removed from the Defaults/Cancel/Save buttons to prevent overlap.
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- Button icon selector moved to the Controls tab.
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- Button icon switching now reloads UI sprites in-game (close and reopen the menu if needed).
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- Control prompts and mod-menu keybind editor respect the selected icon set.
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- Quick action menu slot content scaled up while keeping the menu size the same.
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- Instant Actions (remapping) menu layout adjusted to better fit smaller screens; middle list now scrolls with a visible scrollbar.
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### Fixed
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- Button icon swaps now invalidate all UI sprites so switching back works reliably.
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- Button icon switching now reliably toggles back and forth.
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