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priority_queue.cpp
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#include "fluid_wm.hpp"
#include <algorithm>
#include <iostream>
#include <unordered_map>
#include <vector>
int PriorityQueue::PARENT(int i)
{
return (i - 1) / 2;
}
int PriorityQueue::LEFT(int i)
{
return (2 * i + 1);
}
int PriorityQueue::RIGHT(int i)
{
return (2 * i + 2);
}
void PriorityQueue::heapify_down(int i)
{
int left = LEFT(i);
int right = RIGHT(i);
int smallest = i;
if (left < queueSize() && window[left].first < window[i].first)
smallest = left;
if (right < queueSize() && window[right].first < window[smallest].first)
smallest = right;
if (smallest != i) {
std::swap(window[i], window[smallest]);
heapify_down(smallest);
}
}
void PriorityQueue::heapify_up(int i)
{
if (i && window[PARENT(i)].first > window[i].first) {
std::swap(window[i], window[PARENT(i)]);
heapify_up(PARENT(i));
}
}
PriorityQueue::PriorityQueue()
{
numWindows = 0;
}
int PriorityQueue::queueSize()
{
return (int)window.size();
}
bool PriorityQueue::empty()
{
return queueSize() == 0;
}
void PriorityQueue::insert(Window w)
{
numWindows += 1;
priority[w] = numWindows;
window.push_back({ numWindows, w });
int index = queueSize() - 1;
heapify_up(index);
}
void PriorityQueue::pop()
{
if (empty()) {
std::cout << "No windows open (Heap underflow)" << std::endl;
return;
}
window[0] = window.back();
window.pop_back();
heapify_down(0);
}
Window PriorityQueue::getMaster()
{
if (empty()) {
std::cout << "No windows open (Heap underflow)" << std::endl;
return -1;
}
return window.at(0).second;
}
void PriorityQueue::swapPriority(Window a,Window b){
if(!priority.count(a) || !priority.count(b)){
std::cout << "Swap window not found" << std::endl;
return;
}
int temp = priority[a];
priority[a] = priority[b];
priority[b] = temp;
}
void PriorityQueue::printQueue()
{
for (auto i : window) {
std::cout << i.first << " " << i.second << std::endl;
}
}