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Stack.h
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64 lines (59 loc) · 1.51 KB
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/*
* Stack.h
*
* Copyright 2013 Tim Barrass.
*
* This file is part of Mozzi.
*
* Mozzi is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Mozzi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Mozzi. If not, see <http://www.gnu.org/licenses/>.
*
*/
/** A simple stack, used internally for keeping track of analog input channels as they are read.
This stack is really just an array with a pointer to the most recent item, and memory is allocated at compile time.
@tparam T the kind of numbers (or other things) to store.
@tparam NUM_ITEMS the maximum number of items the stack will need to hold.
*/
template <class T, int NUM_ITEMS>
class Stack
{
private:
T _array[NUM_ITEMS];
int top;
public:
/** Constructor
*/
Stack(): top(-1)
{
}
/** Put an item on the stack.
@param item the thing you want to put on the stack.
*/
void push(T item)
{
if (top< (NUM_ITEMS-1)){
top++;
_array[top]=item;
}
}
/** Get the item on top of the stack.
@return T the item
*/
T pop()
{
if(top==-1) return -1;
T item =_array[top];
top--;
return item;
}
};