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Unknown frame type? #27
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Alright figured at least sth out... Item.cs line 143 should be am having the same issue with map fragments, I guess poe's ctrl+c changed. map fragments also have a "Class: Map Fragment" added to it that isn't handled here... (gotta check out what the returned int of your Parse_FrameType stands for, hope I do not have to fiddle too much...) next issue pops up: I'm gonna check that out, bc I'm sick of pricing that stuff for myself ;-) |
alright I just added some small lines to make it work for the currency tab items that poe.ninja supplies. It seems that oils aren't in the _entryMap, at least it didn't hold the key "Silver Oil", but I couldn't just sift through the 12k entries... line 122 in item.cs
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alrighty, looks like we're having an issue here: scrolls of wisdom and timeless splinters (and maybe others as well) are both stackable currencies but in _entryMap they belong to a different keyframe. Alright fixed it by checking fragments entryname.contains("Splinter") Figured Blight and Delve is missing bc they aren't fetched from poe.ninja, I look into it... |
ok, fossils, scarabs and oils work now, gotta do resonators next |
k just figured the clipboard parse is off (silly me), but yeah I guess I got into it, I'm gonna figureit out ;-) |
Alrighty after a nap, I added awakened poe trade compatibility ;-) and fixed the parse error (I think). am trying to get it to work with maps and deliorbs |
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