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Use D3DRS_LINEWIDTH on D3D9 for 360 #530

@BrentDaMage

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@BrentDaMage

This will prevent selection box lines from being 1px wide. We can probably throw this into the FixedPipelineState, or perhaps we put it in ShaderConstants since we'll need to handle this in shaders for every platform that isn't OpenGL or the Xbox 360.

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