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client.c
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120 lines (104 loc) · 2.89 KB
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/*
** client.c -- a stream socket client demo
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
// chat server test
#define PORT "3490" // the port client will be connecting to
#define BUFFER_SIZE 1024 // max number of bytes can send and receive
void chatFunc(int sockfd) {
char buf[BUFFER_SIZE]; // send and receive buffer
int n, rv;
while(1) {
// clear buffer
bzero(buf, sizeof(buf));
// fill buffer with user input from command line
printf("Enter input: ");
n = 0;
while ((buf[n++] = getchar()) != '\n');
// send data
if ((rv = send(sockfd, buf, n, 0)) == -1) {
perror("send");
}
// clear buffer for recv
bzero(buf, sizeof(buf));
// receive response
if ((rv = recv(sockfd, buf, BUFFER_SIZE, 0)) == -1) {
perror("read");
}
// print response
printf("From Server: %s", buf);
// typing exit will end connection
if ((strncmp(buf, "exit", 4)) == 0) {
printf("Client Exit\n");
break;
}
}
}
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(int argc, char *argv[])
{
int sockfd; // storing socket file descriptor
struct addrinfo hints, *servinfo, *p; // used for prepping sockaddr structs
int rv; // return value for error checking
char s[INET6_ADDRSTRLEN]; // used to store IP addresses
// input checking
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints); // clear hints struct
hints.ai_family = AF_UNSPEC; // dont care IPv4 or v6
hints.ai_socktype = SOCK_STREAM; // TCP
// fills out servinfo as linked list of posible socket address structures
if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
// get socket file descriptor
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("client: socket");
continue;
}
// connect to socket, ready to send and recv
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
perror("client: connect");
close(sockfd);
continue;
}
break;
}
// if none of the results resulted in connect
if (p == NULL) {
fprintf(stderr, "client: failed to connect\n");
return 2;
}
// print out IP address of server
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),
s, sizeof s);
printf("client: connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
// start chatting
chatFunc(sockfd);
// done with connection
close(sockfd);
return 0;
}