Open
Description
Describe the bug
When holding right mouse button after punching and moving backward, left or right, animation desync will occur.
Video show the issue: http://www.youtube.com/watch?v=f3SCy9YMLcI&feature=youtu.be
To reproduce
Punch, hold aim button, move around, have a remote player see the desync or maybe use the mimic command in debug build to see desync.
Expected behaviour
For animation to get synced.
Screenshots
Version
Unknown.
Additional context