-
Notifications
You must be signed in to change notification settings - Fork 1
/
skyrimse.ppj
53 lines (52 loc) · 2.37 KB
/
skyrimse.ppj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
<?xml version='1.0'?>
<PapyrusProject xmlns="PapyrusProject.xsd"
Flags="TESV_Papyrus_Flags.flg"
Game="sse"
Anonymize="true"
Output="Scripts"
Optimize="false"
Release="false"
Zip="true"
Package="true"
Final="false">
<Variables>
<Variable Name="ModName" Value="Apprentice" />
<Variable Name="ModVersion" Value="v1.3.2" />
<Variable Name="ModsFolder" Value="C:\Users\mrowr\Dropbox\Skyrim\Mods" />
<Variable Name="ImportsFolder" Value="C:\Users\mrowr\Dropbox\Skyrim\Imports" />
</Variables>
<Imports>
<Import>@ImportsFolder\SKSE64\Scripts\Source</Import>
<Import>@ImportsFolder\SkyUI_SDK\Scripts\Source</Import>
<Import>@ImportsFolder\PapyrusExtender\scripts\source</Import>
<!-- Change this to be your default Skyrim install directory's Scripts\Source path -->
<Import>C:\Steam\steamapps\common\Skyrim Special Edition\Data\Scripts\Source</Import>
</Imports>
<Folders>
<!-- Relative path to folder containing .psc Papyrus source code files for this project -->
<Folder>./Scripts/Source</Folder>
</Folders>
<!-- The following section is for .bsa archives. You can enable it by setting Package="true" in the PapyrusProject -->
<Packages Output=".">
<Package Name="@ModName" RootDir=".">
<Match In="Scripts">*.pex</Match>
<Match In="Scripts\Source">*.psc</Match>
<Match In="interface">*.swf</Match>
</Package>
<!-- If you have any texture files, uncomment the following to create a Textures .bsa archive with texture files -->
<Package Name="@ModName - Textures" RootDir=".">
<Include>*.dds</Include>
</Package>
</Packages>
<!-- The following section is for .zip archive. You can enable it by setting Zip="true" in the PapyrusProject -->
<ZipFiles Output="Build">
<ZipFile Name="@ModName-@ModVersion" RootDir="." Compression="deflate">
<Include>@ModName.esp</Include>
<Include NoRecurse="true">*.bsa</Include>
</ZipFile>
</ZipFiles>
<!-- This will remove any *.bsa files in this directory *after* the build, if there are any. Set UseInBuild="false" to disable. -->
<PostBuildEvent Description="Post-Build Remove BSA Files" UseInBuild="true">
<Command>del *.bsa</Command>
</PostBuildEvent>
</PapyrusProject>