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fractalb_not_x86.asm
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/* Sample assembly language program for the CPU designed by
Mark Craig (mandelbrot and julia fractals)
https://www.youtube.com/MrMcSoftware */
EQU Menu1 49
EQU Menu2 50
EQU Menu3 51
EQU Menu4 52
EQU Menu5 53
EQU Menu6 54
EQU Menu7 55
EQU Menu8 56
EQU Menu9 57
EQU Menu0 48
EQU Menua 97
EQU Menub 98
EQU limit 255
EQU m $1000
EQU n $1001
EQU count $1002
EQU xgap $1003
EQU ygap $1004
EQU ac $1005
EQU bc $1006
EQU az $1007
EQU bz $1008
EQU size $1009
EQU temp $1010
EQU tempb $1011
EQU pixel $1012
EQU color $1013
EQU colorr $1014
EQU colorg $1015
EQU colorb $1016
EQU aedge $1017
EQU bedge $1018
EQU xdelta $1019
EQU ydelta $1020
EQU a $1021
EQU b $1022
EQU ClearVidScr $1023
EQU imaged $1100
NOOP
LOADI 0
STOREI off
LOADI $800000 # calculate ...
MULI 256 # value ...
STOREI ClearVidScr # to clear video screen
: Menu LOADI $800000 # clear ...
STOREI $800000 # TTY screen
DCSNI Programs:
DCSNI
DCSNI 1 - Mandelbrot loc. 1 7 - Julia location 4
DCSNI 2 - Mandelbrot loc. 2 8 - Julia location 5
DCSNI 3 - Mandelbrot loc. 3 9 - Julia location 6
DCSNI 4 - Julia location 1 0 - Julia location 7
DCSNI 5 - Julia location 2 a - Julia location 8
DCSNI 6 - Julia location 3 b - Toggle size
DCSNI
DCSI Choice:
LOADAI 256 # wait ...
: mLoop DATAIN # for ...
JUMPLTI mLoop # keypress
SUBI 256 # remove keypress flag to get key ASCII value
LOADAI Menu1
JUMPEQI Choice1
LOADAI Menu2
JUMPEQI Choice2
LOADAI Menu3
JUMPEQI Choice3
LOADAI Menu4
JUMPEQI Choice4
LOADAI Menu5
JUMPEQI Choice5
LOADAI Menu6
JUMPEQI Choice6
LOADAI Menu7
JUMPEQI Choice7
LOADAI Menu8
JUMPEQI Choice8
LOADAI Menu9
JUMPEQI Choice9
LOADAI Menu0
JUMPEQI Choice0
LOADAI Menua
JUMPEQI Choicea
LOADAI Menub
JUMPEQI Choiceb
: Resume
STOREI $800003 # Consume keypress
STOREI $800000 # send key pressed to TTY
HALT
: Choice1
STOREI $800003
STOREI $800000
LOAD aedge1
STOREI aedge
LOAD bedge1
STOREI bedge
LOAD xdelta1
STOREI xdelta
LOAD ydelta1
STOREI ydelta
JUMP Mandelbrot
: Choice2
STOREI $800003
STOREI $800000
LOAD aedge2
STOREI aedge
LOAD bedge2
STOREI bedge
LOAD xdelta2
STOREI xdelta
LOAD ydelta2
STOREI ydelta
JUMP Mandelbrot
: Choice3
STOREI $800003
STOREI $800000
LOAD aedge3
STOREI aedge
LOAD bedge3
STOREI bedge
LOAD xdelta3
STOREI xdelta
LOAD ydelta3
STOREI ydelta
JUMP Mandelbrot
: Choice4
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a1
STOREI a
LOAD b1
STOREI b
JUMP Julia
: Choice5
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a2
STOREI a
LOAD b2
STOREI b
JUMP Julia
: Choice6
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a3
STOREI a
LOAD b3
STOREI b
JUMP Julia
: Choice7
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a4
STOREI a
LOAD b4
STOREI b
JUMP Julia
: Choice8
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a5
STOREI a
LOAD b5
STOREI b
JUMP Julia
: Choice9
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a6
STOREI a
LOAD b6
STOREI b
JUMP Julia
: Choice0
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a7
STOREI a
LOAD b7
STOREI b
JUMP Julia
: Choicea
STOREI $800003
STOREI $800000
LOAD aedge4
STOREI aedge
LOAD bedge4
STOREI bedge
LOAD xdelta4
STOREI xdelta
LOAD ydelta4
STOREI ydelta
LOAD a8
STOREI a
LOAD b8
STOREI b
JUMP Julia
: Choiceb
STOREI $800003
STOREI $800000
LOAD xres
LOADA xres1
FJUMPEQI To128
LOAD xres1
STOREI xres
LOAD yres1
STOREI yres
LOAD numpixels1
STOREI numpixels
DCSIN
DCSIN Now 256x256
JUMP Menu
: To128 LOAD xres2
STOREI xres
LOAD yres2
STOREI yres
LOAD numpixels2
STOREI numpixels
DCSIN
DCSIN Now 128x128
JUMP Menu
: Mandelbrot
LOADA ClearVidScr # clear ...
STOREAI $800002 # video screen
LOAD xdelta
FDIV xres
STOREI xgap # xgap=xdelta/xres
LOAD ydelta
FDIV yres
STOREI ygap # ygap=ydelta/yres
LOAD zero
: Loopm STOREI m # for (m=0;m<yres;m++)
FMUL ygap
FADD bedge
STOREI bc # bc=m*ygap+bedge
LOAD zero
: Loopn STOREI n # for (n=0;n<xres;n++)
FMUL xgap
FADD aedge
STOREI ac # ac=n*xgap+aedge
LOAD zero
STOREI az # az=0
STOREI bz # bz=0
STOREI size # size=0
LOADI 0
STOREI count # count=0
: Loopw LOAD size
LOADA converge
FJUMPGTI Exitw
LOAD count
LOADAI limit
JUMPGTI Exitw # while (size<=converge && count<=limit)
LOAD az
STOREI temp # temp=az
FMUL az
FADD ac
STOREI az
LOAD bz
FMUL bz
STOREI tempb
LOAD az
FSUB tempb
STOREI az # az=az*az-bz*bz+ac
LOAD bz
FMUL temp
FMUL two
FADD bc
STOREI bz # bz=temp*bz*2+bc
LOAD count
ADDI 1
STOREI count # count++
LOAD az
FMUL az
STOREI tempb
LOAD bz
FMUL bz
FADD tempb
STOREI size # size=(az*az+bz*bz)
JUMP Loopw # end while
: Exitw LOADAI limit
LOAD count
JUMPLTEI ok
LOADI 0
STOREI count # if (count>limit) count=0
JUMP ok2
: ok ADD off
MODI 255
ADDI 1
STOREI count # else count=(count+off)%255+1
: ok2
LOAD m
FPTOINTY
MULI 256
STOREI pixel
LOAD n
FPTOINTY
ADD pixel
STOREI $800001 # set pixel location to m*256+n
ADDI imaged
LOADA count
STOREAIND
LOAD count
MULI 3
ADDI Colors
LOADAIND
STOREAI colorb
ADDI 1
LOADAIND
STOREAI colorg
ADDI 1
LOADAIND
STOREAI colorr
LOAD colorb
MULI 65536
ADD colorr
STOREI color
LOAD colorg
MULI 256
ADD color # set pixel color to Colors[count*3]*65536+
STOREI $800002 # Colors[count*3+1]*256+Colors[count*3+2]
LOAD n
FADD one
STOREI n
LOADA xres
FJUMPLTI Loopn # end loop n
LOAD m
FADD one
STOREI m
LOADA yres
FJUMPLTI Loopm # end loop m
JUMP Cycle
EQU DIR 'd'
EQU SPEEDINC '.'
EQU SPEEDDEC ','
EQU PAUSE 32
EQU MENU 'm'
: Cycle DCSIN
DCSIN
DCSIN Keyboard controls:
DCSIN d - change direction
DCSIN . - speed increase
DCSIN , - speed decrease
DCSIN {space} - pause
DCSIN m - main menu
: Loopc0
LOAD cyinc
MUL cydir
ADD off
STOREI off
LOADI 0
: Loopc STOREI pixel
STOREI $800001 # set pixel location
ADDI imaged
LOADAIND
STOREAI count
LOAD count
LOADAI 0
JUMPEQI ok3
ADD off
MODI 255
ADDI 1
: ok3
MULI 3
ADDI Colors
LOADAIND
STOREAI colorb
ADDI 1
LOADAIND
STOREAI colorg
ADDI 1
LOADAIND
STOREAI colorr
LOAD colorb
MULI 65536
ADD colorr
STOREI color
LOAD colorg
MULI 256
ADD color # set pixel color to Colors[count*3]*65536+
STOREI $800002 # Colors[count*3+1]*256+Colors[count*3+2]
LOAD pixel
ADDI 1
LOADA numpixels
JUMPLTI Loopc
DATAIN
STOREI $800003
SUBI 256 # remove keypress flag to get key ASCII value
LOADAI DIR
JUMPEQI dirchange
LOADAI SPEEDINC
JUMPEQI speedinc
LOADAI SPEEDDEC
JUMPEQI speeddec
LOADAI PAUSE
JUMPEQI pause
LOADAI MENU
JUMPEQI Menu
JUMP Loopc0
: dirchange LOAD cydir
NEGY
STOREI cydir
JUMP Loopc0
: speedinc LOAD cyinc
ADDI 2
STOREI cyinc
JUMP Loopc0
: speeddec LOAD cyinc
SUBI 2
STOREI cyinc
JUMP Loopc0
: pause LOADAI 256
: mLoopp DATAIN
JUMPLTI mLoopp
JUMP Loopc0
: Julia
LOADA ClearVidScr # clear ...
STOREAI $800002 # video screen
LOAD xdelta
FDIV xres
STOREI xgap # xgap=xdelta/xres
LOAD ydelta
FDIV yres
STOREI ygap # ygap=ydelta/yres
LOAD zero
: Loopmj STOREI m # for (m=0;m<yres;m++)
FMUL ygap
FADD bedge
STOREI bc # bc=m*ygap+bedge
LOAD zero
: Loopnj STOREI n # for (n=0;n<xres;n++)
FMUL xgap
FADD aedge
STOREI ac # ac=n*xgap+aedge
STOREI az # az=ac
LOAD bc
STOREI bz # bz=bc
LOAD zero
STOREI size # size=0
LOADI 0
STOREI count # count=0
: Loopwj LOAD size
LOADA converge
FJUMPGTI Exitwj
LOAD count
LOADAI limit
JUMPGTI Exitwj # while (size<=converge && count<=limit)
LOAD az
STOREI temp # temp=az
FMUL az
FADD a
STOREI az
LOAD bz
FMUL bz
STOREI tempb
LOAD az
FSUB tempb
STOREI az # az=az*az-bz*bz+a
LOAD bz
FMUL temp
FMUL two
FADD b
STOREI bz # bz=temp*bz*2+b
LOAD count
ADDI 1
STOREI count # count++
LOAD az
FMUL az
STOREI tempb
LOAD bz
FMUL bz
FADD tempb
STOREI size # size=(az*az+bz*bz)
JUMP Loopwj # end while
: Exitwj LOADAI limit
LOAD count
JUMPLTEI okj
LOADI 0
STOREI count # if (count>limit) count=0
JUMP ok2j
: okj ADD off
MODI 255
ADDI 1
STOREI count # else count=(count+off)%255+1
: ok2j
LOAD m
FPTOINTY
MULI 256
STOREI pixel
LOAD n
FPTOINTY
ADD pixel
STOREI $800001 # set pixel location to m*256+n
ADDI imaged
LOADA count
STOREAIND
LOAD count
MULI 3
ADDI Colors
LOADAIND
STOREAI colorb
ADDI 1
LOADAIND
STOREAI colorg
ADDI 1
LOADAIND
STOREAI colorr
LOAD colorb
MULI 65536
ADD colorr
STOREI color
LOAD colorg
MULI 256
ADD color # set pixel color to Colors[count*3]*65536+
STOREI $800002 # Colors[count*3+1]*256+Colors[count*3+2]
LOAD n
FADD one
STOREI n
LOADA xres
FJUMPLTI Loopnj # end loop n
LOAD m
FADD one
STOREI m
LOADA yres
FJUMPLTI Loopmj # end loop m
JUMP Cycle
: aedge1 DC ~-2.0
: bedge1 DC ~-1.25
: xdelta1 DC ~3.0
: ydelta1 DC ~2.5
: aedge2 DC ~-1.061955193
: bedge2 DC ~-.264645193
: xdelta2 DC ~.000230386
: ydelta2 DC ~.000230386
: aedge3 DC ~-1.2125216
: bedge3 DC ~-.3355226
: xdelta3 DC ~.1620652
: ydelta3 DC ~.1620652
: aedge4 DC ~-1.5
: bedge4 DC ~-1.4
: xdelta4 DC ~3.0
: ydelta4 DC ~2.8
: a1 DC ~-.8
: b1 DC ~.156
: a2 DC ~-.742
: b2 DC ~.1
: a3 DC ~-.4
: b3 DC ~.6
: a4 DC ~.285
: b4 DC ~.01
: a5 DC ~0.0
: b5 DC ~-.8
: a6 DC ~-.835
: b6 DC ~-.2321
: a7 DC ~-.1
: b7 DC ~.651
: a8 DC ~.3
: b8 DC ~0.0
: xres DC ~256.0
: yres DC ~256.0
: xres2 DC ~128.0
: yres2 DC ~128.0
: xres1 DC ~256.0
: yres1 DC ~256.0
: numpixels DC 65536
: numpixels2 DC 32768
#: numpixels2 DC 16384
: numpixels1 DC 65536
: zero DC ~0.0
: one DC ~1.0
: two DC ~2.0
: converge DC ~4.0
: off DC 0
: cyinc DC 2
: cydir DC 1
: Colors
DC 0,0,0
DC 255,6,0
DC 255,12,0
DC 255,18,0
DC 255,24,0
DC 255,30,0
DC 255,36,0
DC 255,42,0
DC 255,48,0
DC 255,54,0
DC 255,60,0
DC 255,66,0
DC 255,72,0
DC 255,78,0
DC 255,84,0
DC 255,90,0
DC 255,96,0
DC 255,102,0
DC 255,108,0
DC 255,114,0
DC 255,120,0
DC 255,126,0
DC 255,132,0
DC 255,138,0
DC 255,144,0
DC 255,150,0
DC 255,156,0
DC 255,162,0
DC 255,168,0
DC 255,174,0
DC 255,180,0
DC 255,186,0
DC 255,192,0
DC 255,198,0
DC 255,204,0
DC 255,210,0
DC 255,216,0
DC 255,222,0
DC 255,228,0
DC 255,234,0
DC 255,240,0
DC 255,246,0
DC 255,252,0
DC 252,255,0
DC 246,255,0
DC 239,255,0
DC 233,255,0
DC 227,255,0
DC 221,255,0
DC 215,255,0
DC 209,255,0
DC 203,255,0
DC 197,255,0
DC 191,255,0
DC 185,255,0
DC 179,255,0
DC 173,255,0
DC 167,255,0
DC 161,255,0
DC 155,255,0
DC 149,255,0
DC 143,255,0
DC 137,255,0
DC 131,255,0
DC 125,255,0
DC 119,255,0
DC 113,255,0
DC 107,255,0
DC 101,255,0
DC 95,255,0
DC 89,255,0
DC 83,255,0
DC 77,255,0
DC 71,255,0
DC 65,255,0
DC 59,255,0
DC 53,255,0
DC 47,255,0
DC 41,255,0
DC 35,255,0
DC 29,255,0
DC 23,255,0
DC 17,255,0
DC 11,255,0
DC 5,255,0
DC 0,255,0
DC 0,255,6
DC 0,255,12
DC 0,255,18
DC 0,255,24
DC 0,255,30
DC 0,255,36
DC 0,255,42
DC 0,255,48
DC 0,255,54
DC 0,255,60
DC 0,255,66
DC 0,255,72
DC 0,255,78
DC 0,255,84
DC 0,255,90
DC 0,255,96
DC 0,255,102
DC 0,255,108
DC 0,255,114
DC 0,255,120
DC 0,255,126
DC 0,255,132
DC 0,255,138
DC 0,255,144
DC 0,255,150
DC 0,255,156
DC 0,255,162
DC 0,255,168
DC 0,255,174
DC 0,255,180
DC 0,255,186
DC 0,255,192
DC 0,255,198
DC 0,255,204
DC 0,255,210
DC 0,255,216
DC 0,255,222
DC 0,255,228
DC 0,255,234
DC 0,255,240
DC 0,255,246
DC 0,255,252
DC 0,251,255
DC 0,245,255
DC 0,239,255
DC 0,233,255
DC 0,227,255
DC 0,221,255
DC 0,215,255
DC 0,209,255
DC 0,203,255
DC 0,197,255
DC 0,191,255
DC 0,185,255
DC 0,179,255
DC 0,173,255
DC 0,167,255
DC 0,161,255
DC 0,155,255
DC 0,149,255
DC 0,143,255
DC 0,137,255
DC 0,131,255
DC 0,125,255
DC 0,119,255
DC 0,113,255
DC 0,107,255
DC 0,101,255
DC 0,95,255
DC 0,89,255
DC 0,83,255
DC 0,77,255
DC 0,71,255
DC 0,65,255
DC 0,59,255
DC 0,53,255
DC 0,47,255
DC 0,41,255
DC 0,35,255
DC 0,29,255
DC 0,23,255
DC 0,17,255
DC 0,11,255
DC 0,5,255
DC 0,0,255
DC 6,0,255
DC 12,0,255
DC 18,0,255
DC 24,0,255
DC 30,0,255
DC 36,0,255
DC 42,0,255
DC 48,0,255
DC 54,0,255
DC 60,0,255
DC 66,0,255
DC 72,0,255
DC 78,0,255
DC 84,0,255
DC 90,0,255
DC 96,0,255
DC 102,0,255
DC 108,0,255
DC 114,0,255
DC 120,0,255
DC 126,0,255
DC 132,0,255
DC 138,0,255
DC 144,0,255
DC 150,0,255
DC 156,0,255
DC 162,0,255
DC 168,0,255
DC 174,0,255
DC 180,0,255
DC 186,0,255
DC 192,0,255
DC 198,0,255
DC 204,0,255
DC 210,0,255
DC 216,0,255
DC 222,0,255
DC 228,0,255
DC 234,0,255
DC 240,0,255
DC 246,0,255
DC 252,0,255
DC 255,0,251
DC 255,0,245
DC 255,0,239
DC 255,0,233
DC 255,0,227
DC 255,0,221
DC 255,0,215
DC 255,0,209
DC 255,0,203
DC 255,0,197
DC 255,0,191
DC 255,0,185
DC 255,0,179
DC 255,0,173
DC 255,0,167
DC 255,0,161
DC 255,0,155
DC 255,0,149
DC 255,0,143
DC 255,0,137
DC 255,0,131
DC 255,0,125
DC 255,0,119
DC 255,0,113
DC 255,0,107
DC 255,0,101
DC 255,0,95
DC 255,0,89
DC 255,0,83
DC 255,0,77
DC 255,0,71
DC 255,0,65
DC 255,0,59
DC 255,0,53
DC 255,0,47
DC 255,0,41
DC 255,0,35
DC 255,0,29
DC 255,0,23
DC 255,0,17
DC 255,0,11
DC 255,0,5
DC 255,0,5