|
| 1 | +<?xml version="1.0" encoding="utf-8"?> |
| 2 | +<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <PropertyGroup> |
| 4 | + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
| 5 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
| 6 | + <ProductVersion>8.0.30703</ProductVersion> |
| 7 | + <SchemaVersion>2.0</SchemaVersion> |
| 8 | + <ProjectGuid>{F7600D1C-29FF-91C2-E9CD-86F7183E614F}</ProjectGuid> |
| 9 | + <OutputType>Library</OutputType> |
| 10 | + <AppDesignerFolder>Properties</AppDesignerFolder> |
| 11 | + <AssemblyName>Assembly-CSharp-Editor</AssemblyName> |
| 12 | + <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
| 13 | + <FileAlignment>512</FileAlignment> |
| 14 | + <BaseDirectory>Assets</BaseDirectory> |
| 15 | + </PropertyGroup> |
| 16 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
| 17 | + <DebugSymbols>true</DebugSymbols> |
| 18 | + <DebugType>full</DebugType> |
| 19 | + <Optimize>false</Optimize> |
| 20 | + <OutputPath>Temp\bin\Debug\</OutputPath> |
| 21 | + <DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX</DefineConstants> |
| 22 | + <ErrorReport>prompt</ErrorReport> |
| 23 | + <WarningLevel>4</WarningLevel> |
| 24 | + <NoWarn>0169</NoWarn> |
| 25 | + </PropertyGroup> |
| 26 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
| 27 | + <DebugType>pdbonly</DebugType> |
| 28 | + <Optimize>true</Optimize> |
| 29 | + <OutputPath>Temp\bin\Release\</OutputPath> |
| 30 | + <DefineConstants>TRACE</DefineConstants> |
| 31 | + <ErrorReport>prompt</ErrorReport> |
| 32 | + <WarningLevel>4</WarningLevel> |
| 33 | + <NoWarn>0169</NoWarn> |
| 34 | + </PropertyGroup> |
| 35 | + <ItemGroup> |
| 36 | + <Reference Include="System" /> |
| 37 | + <Reference Include="System.Core" /> |
| 38 | + <Reference Include="System.Xml.Linq" /> |
| 39 | + <Reference Include="UnityEngine"> |
| 40 | + <HintPath>..\..\..\..\..\..\..\..\Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEngine.dll</HintPath> |
| 41 | + </Reference> |
| 42 | + <Reference Include="UnityEditor"> |
| 43 | + <HintPath>..\..\..\..\..\..\..\..\Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEditor.dll</HintPath> |
| 44 | + </Reference> |
| 45 | + <Reference Include="System.Xml" /> |
| 46 | + <Reference Include="Pathfinding.JsonFx"> |
| 47 | + <HintPath>Assets\Pathfinding.JsonFx.dll</HintPath> |
| 48 | + </Reference> |
| 49 | + <Reference Include="System.Threading"> |
| 50 | + <HintPath>Assets\System.Threading.dll</HintPath> |
| 51 | + </Reference> |
| 52 | + <Reference Include="NSubstitute"> |
| 53 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NSubstitute\NSubstitute.dll</HintPath> |
| 54 | + </Reference> |
| 55 | + <Reference Include="Mono.Cecil"> |
| 56 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.dll</HintPath> |
| 57 | + </Reference> |
| 58 | + <Reference Include="Mono.Cecil.Mdb"> |
| 59 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\Mono.Cecil.Mdb.dll</HintPath> |
| 60 | + </Reference> |
| 61 | + <Reference Include="nunit.core"> |
| 62 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.dll</HintPath> |
| 63 | + </Reference> |
| 64 | + <Reference Include="nunit.core.interfaces"> |
| 65 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.core.interfaces.dll</HintPath> |
| 66 | + </Reference> |
| 67 | + <Reference Include="nunit.framework"> |
| 68 | + <HintPath>Assets\UnityTestTools\UnitTesting\Editor\NUnit\Libs\nunit.framework.dll</HintPath> |
| 69 | + </Reference> |
| 70 | + <Reference Include="UnityEditor.Graphs"> |
| 71 | + <HintPath>\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\Frameworks\Managed\UnityEditor.Graphs.dll</HintPath> |
| 72 | + </Reference> |
| 73 | + </ItemGroup> |
| 74 | + <ItemGroup> |
| 75 | + <Compile Include="Assets\Editor\AutoBuilder.cs" /> |
| 76 | + <Compile Include="Assets\Editor\Common.cs" /> |
| 77 | + <Compile Include="Assets\Editor\EncryptionTests.cs" /> |
| 78 | + <Compile Include="Assets\Editor\GenerateSampleGrant.cs" /> |
| 79 | + <Compile Include="Assets\Editor\PubnubCommon.cs" /> |
| 80 | + <Compile Include="Assets\Editor\PubnubUnitTest.cs" /> |
| 81 | + <Compile Include="Assets\Editor\WhenAClientIsPresented.cs" /> |
| 82 | + <Compile Include="Assets\Editor\WhenAMessageIsPublished.cs" /> |
| 83 | + <Compile Include="Assets\Editor\WhenDetailedHistoryIsRequested.cs" /> |
| 84 | + <Compile Include="Assets\Editor\WhenGetRequestServerTime.cs" /> |
| 85 | + <Compile Include="Assets\Editor\WhenSubscribedToAChannel.cs" /> |
| 86 | + <Compile Include="Assets\Editor\WhenSubscribedToAChannel2.cs" /> |
| 87 | + <Compile Include="Assets\Editor\WhenSubscribedToAChannel3.cs" /> |
| 88 | + <Compile Include="Assets\Editor\WhenUnsubscribedToAChannel.cs" /> |
| 89 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\AssertionComponentEditor.cs" /> |
| 90 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\AssertionExplorerWindow.cs" /> |
| 91 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\AssertionListRenderer.cs" /> |
| 92 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\DropDownControl.cs" /> |
| 93 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\GroupByComparerRenderer.cs" /> |
| 94 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\GroupByExecutionMethodRenderer.cs" /> |
| 95 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\GroupByGORenderer.cs" /> |
| 96 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\GroupByNothingRenderer.cs" /> |
| 97 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\GroupByTestsRenderer.cs" /> |
| 98 | + <Compile Include="Assets\UnityTestTools\Assertions\Editor\PropertyPathSelector.cs" /> |
| 99 | + <Compile Include="Assets\UnityTestTools\Common\Editor\Icons.cs" /> |
| 100 | + <Compile Include="Assets\UnityTestTools\IntegrationTestsFramework\TestRunner\Editor\BatchTestRunner.cs" /> |
| 101 | + <Compile Include="Assets\UnityTestTools\IntegrationTestsFramework\TestRunner\Editor\IntegrationTestRunnerRenderer.cs" /> |
| 102 | + <Compile Include="Assets\UnityTestTools\IntegrationTestsFramework\TestRunner\Editor\IntegrationTestsRunnerWindow.cs" /> |
| 103 | + <Compile Include="Assets\UnityTestTools\IntegrationTestsFramework\TestRunner\Editor\TestComponentEditor.cs" /> |
| 104 | + <Compile Include="Assets\UnityTestTools\IntegrationTestsFramework\TestRunner\Editor\TestManager.cs" /> |
| 105 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\GroupedByHierarchyRenderer.cs" /> |
| 106 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\GuiHelper.cs" /> |
| 107 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\ITestRunnerCallback.cs" /> |
| 108 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\IUnitTestEngine.cs" /> |
| 109 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\NUnitExtensions.cs" /> |
| 110 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\NUnitTestEngine.cs" /> |
| 111 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\TestRunnerCallbackList.cs" /> |
| 112 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\UnitTestInfo.cs" /> |
| 113 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\UnitTestResult.cs" /> |
| 114 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\TestRunner\UnitTestView.cs" /> |
| 115 | + <Compile Include="Assets\UnityTestTools\UnitTesting\Editor\UnityUnitTest.cs" /> |
| 116 | + <None Include="Assets\UnityTestTools\changelog.txt" /> |
| 117 | + <None Include="Assets\UnityTestTools\LICENSE.txt" /> |
| 118 | + <Reference Include="\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions"> |
| 119 | + <HintPath>\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\iPhonePlayer\EditorExtensions\UnityEditor.iOS.Extensions.dll</HintPath> |
| 120 | + </Reference> |
| 121 | + <Reference Include="\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions"> |
| 122 | + <HintPath>\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\BB10Player\EditorExtensions\UnityEditor.BB10.Extensions.dll</HintPath> |
| 123 | + </Reference> |
| 124 | + <Reference Include="\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions"> |
| 125 | + <HintPath>\Volumes\Macintosh\Applications\Unity\Unity.app\Contents\PlaybackEngines\AndroidPlayer\EditorExtensions\UnityEditor.Android.Extensions.dll</HintPath> |
| 126 | + </Reference> |
| 127 | + </ItemGroup> |
| 128 | + <ItemGroup> |
| 129 | + <ProjectReference Include="Assembly-CSharp-vs.csproj"> |
| 130 | + <Project>{7F9D55BA-09AA-692B-7E06-025271E5ED2B}</Project> |
| 131 | + <Name>Assembly-CSharp-vs</Name> |
| 132 | + </ProjectReference> |
| 133 | + </ItemGroup> |
| 134 | + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| 135 | + <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
| 136 | + Other similar extension points exist, see Microsoft.Common.targets. |
| 137 | + <Target Name="BeforeBuild"> |
| 138 | + </Target> |
| 139 | + <Target Name="AfterBuild"> |
| 140 | + </Target> |
| 141 | + --> |
| 142 | +</Project> |
0 commit comments