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You guys have neutered copilot to the point where it so frustrating to use that it's not worth using anymore. Rather than get to the point of finding the error, which is what I explicitly asked it to do, it continously says let's "ensure" that things are set up THE WAY THEY ARE ALREADY SET UP THAT DON'T WORK. That's like asking someone: "make sure the barn door is closed" WHEN THE HORSE IS OUT OF THE BARN. I want a goddamned refund.
Extension version: 0.21.2
VS Code version: Code 1.94.2 (384ff7382de624fb94dbaf6da11977bba1ecd427, 2024-10-09T16:08:44.566Z)
OS version: Windows_NT x64 10.0.22631
Modes:
System Info
Item
Value
CPUs
11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz (8 x 3110)
Type: Bug
You guys have neutered copilot to the point where it so frustrating to use that it's not worth using anymore. Rather than get to the point of finding the error, which is what I explicitly asked it to do, it continously says let's "ensure" that things are set up THE WAY THEY ARE ALREADY SET UP THAT DON'T WORK. That's like asking someone: "make sure the barn door is closed" WHEN THE HORSE IS OUT OF THE BARN. I want a goddamned refund.
Extension version: 0.21.2
VS Code version: Code 1.94.2 (384ff7382de624fb94dbaf6da11977bba1ecd427, 2024-10-09T16:08:44.566Z)
OS version: Windows_NT x64 10.0.22631
Modes:
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
webnn: disabled_off
A/B Experiments
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