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target: {fileID: 7618871619398064040, guid: 8bfb4497dda968b469f9c0c4a22374d1, type: 3} + propertyPath: OutputAudioMixerGroup + value: + objectReference: {fileID: 3526612193736648505, guid: c4ec596b04ef53f4581688939092e813, type: 2} + - target: {fileID: 7618871619398064040, guid: 8bfb4497dda968b469f9c0c4a22374d1, type: 3} + propertyPath: panLevelCustomCurve.m_Curve.Array.data[0].value + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 8bfb4497dda968b469f9c0c4a22374d1, type: 3} diff --git a/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity.meta b/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity.meta new file mode 100644 index 00000000000..b03848e1071 --- /dev/null +++ b/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 4b75d76d1f474f94d9e79f71893c9e71 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: From dbfd6e5159a0d30314659fa985b3500e8989e705 Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Wed, 5 Jul 2023 17:04:13 -0700 Subject: [PATCH 2/9] Add voice commands --- .../Assets/Scenes/Experimental/SpatialMouseSample.unity | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity b/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity index 95d39e6cc1d..5ecb61e8913 100644 --- a/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity +++ b/UnityProjects/MRTKDevTemplate/Assets/Scenes/Experimental/SpatialMouseSample.unity @@ -4015,6 +4015,10 @@ PrefabInstance: propertyPath: m_Name value: MRTK XR Rig objectReference: {fileID: 0} + - target: {fileID: 8479077998186684813, guid: 4d7e2f87fefe0ba468719b15288b46e7, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4d7e2f87fefe0ba468719b15288b46e7, type: 3} --- !u!1 &1551252956 From fe16e37e899eb6b8f06fd444586346c90692638a Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 12:53:31 -0700 Subject: [PATCH 3/9] Add ComponentCache --- .../Assets/Scripts/SampleSceneHandMenu.cs | 2 +- .../Utilities/ComponentCache.cs | 82 +++++++++++++++++++ .../Utilities/ComponentCache.cs.meta | 11 +++ .../Editor/InputValidation.cs | 6 +- .../FlatScreenModeDetector.cs | 2 +- .../InteractionModeManager.cs | 4 +- .../InteractionModes/ProximityDetector.cs | 2 +- .../Solvers/Solver.cs | 5 +- .../Solvers/TapToPlace.cs | 2 +- .../Interop/UGUIInputAdapter.cs | 2 +- .../SeeItSayIt/SeeItSayItLabelEnabler.cs | 9 ++ 11 files changed, 113 insertions(+), 14 deletions(-) create mode 100644 com.microsoft.mrtk.core/Utilities/ComponentCache.cs create mode 100644 com.microsoft.mrtk.core/Utilities/ComponentCache.cs.meta diff --git a/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs b/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs index 5bcc7713798..45eb44cbe80 100644 --- a/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs +++ b/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs @@ -45,7 +45,7 @@ private void Awake() previousSceneButton.enabled = IsSceneValid(SceneManager.GetActiveScene().buildIndex - 1); nextSceneButton.enabled = IsSceneValid(SceneManager.GetActiveScene().buildIndex + 1); - SimpleProfiler profiler = Object.FindObjectOfType(true); + SimpleProfiler profiler = ComponentCache.FindFirstInstance(FindObjectsInactive.Include); if (profiler != null) { profilerObject = profiler.gameObject; diff --git a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs new file mode 100644 index 00000000000..f557cc4c7fc --- /dev/null +++ b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs @@ -0,0 +1,82 @@ +// Copyright (c) Microsoft Corporation. +// Licensed under the MIT License. + +using UnityEngine; + +namespace Microsoft.MixedReality.Toolkit +{ + + /// + /// A static helper class which caches instances of a component of type T. + /// This is called in place of calling FindFirstObjectByType and FindObjectsByType to improve performance. + /// + public static class ComponentCache where T : Component + { + private static T cacheFirstInstance = null; + private static T[] cacheList = null; + + /// + /// Finds the first instance of an object of the given type. + /// + /// Specifies whether the search should include inactive objects. + /// + /// The first instance of an object of the given type. + /// + public static T FindFirstInstance(FindObjectsInactive includeInactive = FindObjectsInactive.Exclude) + { + _ = TryFindFirstInstance(out T result, includeInactive); + return result; + } + + /// + /// Finds the first instance of an object of the given type. + /// + /// Specifies whether the search should include inactive objects. + /// A reference of the given type, which will be set to the first instance of an object if one is found. + /// + /// True if an instance was found, and false otherwise. + /// + public static bool TryFindFirstInstance(out T result, FindObjectsInactive includeInactive) + { + if (cacheFirstInstance == null) + { + cacheFirstInstance = Object.FindFirstObjectByType(includeInactive); + } + + result = cacheFirstInstance; + return result != null; + } + + /// + /// Finds all instances of a given type. + /// + /// Specifies whether the search should include inactive objects. Defaults to excluding inactive objects. + /// + /// All instances of a given type. + /// + public static T[] FindInstanceList(FindObjectsInactive includeInactive = FindObjectsInactive.Exclude) + { + _ = TryFindInstanceList(out T[] result, includeInactive); + return result; + } + + /// + /// Finds all instances of a given type. + /// + /// Specifies whether the search should include inactive objects. + /// A reference to a list of the given type, which will be set to all instances that are found. + /// + /// True if any instance was found, and false otherwise. + /// + public static bool TryFindInstanceList(out T[] result, FindObjectsInactive includeInactive) + { + if (cacheList == null) + { + cacheList = Object.FindObjectsByType(includeInactive, FindObjectsSortMode.InstanceID); + } + + result = cacheList; + return result != null; + } + } +} diff --git a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs.meta b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs.meta new file mode 100644 index 00000000000..ec09eb1f805 --- /dev/null +++ b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9f5a180a6a98b9c45bd7724dea467fa1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/com.microsoft.mrtk.input/Editor/InputValidation.cs b/com.microsoft.mrtk.input/Editor/InputValidation.cs index d3f53ab1cd9..e888d4de028 100644 --- a/com.microsoft.mrtk.input/Editor/InputValidation.cs +++ b/com.microsoft.mrtk.input/Editor/InputValidation.cs @@ -34,11 +34,11 @@ private static BuildValidationRule GenerateSpeechInteractorRule(BuildTargetGroup return new BuildValidationRule() { IsRuleEnabled = () => (MRTKProjectValidation.GetLoadedSubsystemsForBuildTarget(buildTargetGroup)?.Any(s => typeof(KeywordRecognitionSubsystem).IsAssignableFrom(s.Type))).GetValueOrDefault() - && Object.FindObjectOfType(true), + && ComponentCache.FindFirstInstance(FindObjectsInactive.Include), Category = "MRTK3", Message = "The speech interactor needs to be active and enabled in the scene to allow for speech interactions with interactables (e.g. buttons).", - CheckPredicate = () => Object.FindObjectOfType(true).isActiveAndEnabled, - FixIt = () => EditorGUIUtility.PingObject(Object.FindObjectOfType(true)), + CheckPredicate = () => ComponentCache.FindFirstInstance(FindObjectsInactive.Include).isActiveAndEnabled, + FixIt = () => EditorGUIUtility.PingObject(ComponentCache.FindFirstInstance(FindObjectsInactive.Include)), FixItMessage = "Make sure the speech interactor component is enabled and in active in the hierarchy", FixItAutomatic = false, Error = false diff --git a/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs b/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs index f60f05b7345..b8ce98f7801 100644 --- a/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs +++ b/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs @@ -22,7 +22,7 @@ internal class FlatScreenModeDetector : MonoBehaviour, IInteractionModeDetector public void Awake() { - ControllerLookup[] lookups = GameObject.FindObjectsOfType(typeof(ControllerLookup)) as ControllerLookup[]; + ControllerLookup[] lookups = ComponentCache.FindInstanceList(); if (lookups.Length == 0) { Debug.LogError("Could not locate an instance of the ControllerLookup class in the hierarchy. It is recommended to add ControllerLookup to your camera rig."); diff --git a/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs b/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs index d10071feac9..b6961f9b9de 100644 --- a/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs +++ b/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs @@ -71,7 +71,7 @@ public static InteractionModeManager Instance public void InitializeControllers() { controllerMapping.Clear(); - foreach (XRController xrController in FindObjectsOfType()) + foreach (XRController xrController in ComponentCache.FindInstanceList()) { if (!controllerMapping.ContainsKey(xrController.gameObject)) { @@ -188,7 +188,7 @@ internal protected XRInteractionManager InteractionManager { if (interactionManager == null) { - interactionManager = FindObjectOfType(); + interactionManager = ComponentCache.FindFirstInstance(); } return interactionManager; diff --git a/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs b/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs index 865cace1d8e..cabe550f647 100644 --- a/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs +++ b/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs @@ -63,7 +63,7 @@ private void Awake() { if (interactionManager == null) { - interactionManager = FindObjectOfType(); + interactionManager = ComponentCache.FindFirstInstance(); } if (interactionManager == null) diff --git a/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs b/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs index b87918dd36c..8efb14a97bb 100644 --- a/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs +++ b/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs @@ -244,12 +244,9 @@ protected virtual void Start() { // Find the controller lookup class in the hierarchy. Solvers that require access to the // left, right or gaze controllers will use the references stored in this class. - // - // While FindObjectsOfType can be an expensive method, the controllerLookup variable is - // static. The hierarchy traversal will occur a maximum of once per scene. if (controllerLookup == null) { - ControllerLookup[] lookups = GameObject.FindObjectsOfType(typeof(ControllerLookup)) as ControllerLookup[]; + ControllerLookup[] lookups = ComponentCache.FindInstanceList(); if (lookups.Length == 0) { Debug.LogError("Could not locate an instance of the ControllerLookup class in the hierarchy. It is recommended to add ControllerLookup to your camera rig."); diff --git a/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs b/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs index 7bd0351371f..ab9e0790518 100644 --- a/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs +++ b/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs @@ -477,7 +477,7 @@ private void RegisterPlacementAction() if (interactionManager == null) { - interactionManager = FindObjectOfType(); + interactionManager = ComponentCache.FindFirstInstance(); if (interactionManager == null) { Debug.LogError("No interaction manager found in scene. Please add an interaction manager to the scene."); diff --git a/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs b/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs index 95c73c74ba8..16ce29e4bb3 100644 --- a/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs +++ b/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs @@ -93,7 +93,7 @@ internal protected XRInteractionManager InteractionManager else { // Otherwise, go find one. - interactionManager = FindObjectOfType(); + interactionManager = ComponentCache.FindFirstInstance(); } } diff --git a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs index 4361e9bce8b..2cf9e3902ef 100644 --- a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs +++ b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs @@ -3,6 +3,9 @@ using TMPro; using UnityEngine; +#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT +using Microsoft.MixedReality.Toolkit.Input; +#endif namespace Microsoft.MixedReality.Toolkit.UX { @@ -47,6 +50,12 @@ private void Start() { // Check if input and speech packages are present #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + // If we can't find any active speech interactors, then do not enable the labels. + if (!Object.FindAnyObjectByType()) + { + return; + } + SeeItSayItLabel.SetActive(true); // Children must be disabled so that they are not initially visible From d10e3c8e4099caf3c748b1860b0a72cc8e407e54 Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 13:22:56 -0700 Subject: [PATCH 4/9] Update see-it, say-it check --- .../SeeItSayIt/SeeItSayItLabelEnabler.cs | 2 +- .../Runtime/SeeItSayItLabelEnablerTests.cs | 17 ++++++++++++++--- 2 files changed, 15 insertions(+), 4 deletions(-) diff --git a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs index 2cf9e3902ef..0cfc39c8406 100644 --- a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs +++ b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs @@ -51,7 +51,7 @@ private void Start() // Check if input and speech packages are present #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT // If we can't find any active speech interactors, then do not enable the labels. - if (!Object.FindAnyObjectByType()) + if (!ComponentCache.FindFirstInstance()) { return; } diff --git a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs index 3c6b32296d8..dd03c5ab255 100644 --- a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs +++ b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs @@ -4,6 +4,7 @@ using System.Collections; using System.Threading.Tasks; using Microsoft.MixedReality.Toolkit.Core.Tests; +using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Input.Tests; using NUnit.Framework; using TMPro; @@ -21,11 +22,15 @@ public class SeeItSayItLabelEnablerTests : BaseRuntimeInputTests [UnityTest] public IEnumerator TestEnableAndSetLabel() { +#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); + interactor.gameObject.SetActive(true); + GameObject testButton = SetUpButton(true, Control.None); yield return null; Transform label = testButton.transform.GetChild(0); -#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + Transform sublabel = label.transform.GetChild(0); Assert.IsTrue(label.gameObject.activeSelf, "Label is enabled"); Assert.IsTrue(!sublabel.gameObject.activeSelf, "Child objects are disabled"); @@ -57,11 +62,14 @@ public IEnumerator TestVoiceCommandsUnavailable() [UnityTest] public IEnumerator TestPositionCanvasLabel() { +#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); + interactor.gameObject.SetActive(true); + GameObject testButton = SetUpButton(true, Control.Canvas); yield return null; Transform label = testButton.transform.GetChild(0); -#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT RectTransform sublabel = label.transform.GetChild(0) as RectTransform; Assert.AreEqual(sublabel.anchoredPosition3D, new Vector3(10, -30, -10), "Label is positioned correctly"); #else @@ -76,11 +84,14 @@ public IEnumerator TestPositionCanvasLabel() [UnityTest] public IEnumerator TestPositionNonCanvasLabel() { +#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); + interactor.gameObject.SetActive(true); + GameObject testButton = SetUpButton(true, Control.NonCanvas); yield return null; Transform label = testButton.transform.GetChild(0); -#if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT Assert.AreEqual(label.transform.localPosition, new Vector3(10f, -.504f, -.004f), "Label is positioned correctly"); #else Assert.IsTrue(!label.gameObject.activeSelf, "Did not enable label because voice commands unavailable."); From 239e5e133c4cbc2217109fe1f1882b420a8e2e8d Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 15:09:09 -0700 Subject: [PATCH 5/9] Update unit tests --- .../SeeItSayIt/SeeItSayItLabelEnabler.cs | 1 + .../Tests/Runtime/SeeItSayItLabelEnablerTests.cs | 13 +++++++++++++ 2 files changed, 14 insertions(+) diff --git a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs index 0cfc39c8406..4b70995b46d 100644 --- a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs +++ b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs @@ -50,6 +50,7 @@ private void Start() { // Check if input and speech packages are present #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT + // If we can't find any active speech interactors, then do not enable the labels. if (!ComponentCache.FindFirstInstance()) { diff --git a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs index dd03c5ab255..a6356537ff9 100644 --- a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs +++ b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs @@ -2,6 +2,7 @@ // Licensed under the MIT License. using System.Collections; +using System.Text.RegularExpressions; using System.Threading.Tasks; using Microsoft.MixedReality.Toolkit.Core.Tests; using Microsoft.MixedReality.Toolkit.Input; @@ -28,6 +29,10 @@ public IEnumerator TestEnableAndSetLabel() GameObject testButton = SetUpButton(true, Control.None); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); + } Transform label = testButton.transform.GetChild(0); @@ -68,6 +73,10 @@ public IEnumerator TestPositionCanvasLabel() GameObject testButton = SetUpButton(true, Control.Canvas); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex(".*Speech recognition is not supported on this machine.*")); + } Transform label = testButton.transform.GetChild(0); RectTransform sublabel = label.transform.GetChild(0) as RectTransform; @@ -90,6 +99,10 @@ public IEnumerator TestPositionNonCanvasLabel() GameObject testButton = SetUpButton(true, Control.NonCanvas); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); + } Transform label = testButton.transform.GetChild(0); Assert.AreEqual(label.transform.localPosition, new Vector3(10f, -.504f, -.004f), "Label is positioned correctly"); From 3059c0c6e54de50bb2ba3bd4f9fd2f991e0e4b4a Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 15:32:42 -0700 Subject: [PATCH 6/9] Update unit test alternative --- .../SeeItSayIt/SeeItSayItLabelEnabler.cs | 1 - .../Runtime/SeeItSayItLabelEnablerTests.cs | 21 ++++++------------- 2 files changed, 6 insertions(+), 16 deletions(-) diff --git a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs index 4b70995b46d..0cfc39c8406 100644 --- a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs +++ b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs @@ -50,7 +50,6 @@ private void Start() { // Check if input and speech packages are present #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT - // If we can't find any active speech interactors, then do not enable the labels. if (!ComponentCache.FindFirstInstance()) { diff --git a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs index a6356537ff9..fe3de1845c1 100644 --- a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs +++ b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs @@ -26,13 +26,10 @@ public IEnumerator TestEnableAndSetLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.None); + interactor.gameObject.SetActive(false); + yield return null; - if (Application.isBatchMode) - { - LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); - } Transform label = testButton.transform.GetChild(0); @@ -70,13 +67,10 @@ public IEnumerator TestPositionCanvasLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.Canvas); + interactor.gameObject.SetActive(false); + yield return null; - if (Application.isBatchMode) - { - LogAssert.Expect(LogType.Exception, new Regex(".*Speech recognition is not supported on this machine.*")); - } Transform label = testButton.transform.GetChild(0); RectTransform sublabel = label.transform.GetChild(0) as RectTransform; @@ -96,13 +90,10 @@ public IEnumerator TestPositionNonCanvasLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.NonCanvas); + interactor.gameObject.SetActive(false); + yield return null; - if (Application.isBatchMode) - { - LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); - } Transform label = testButton.transform.GetChild(0); Assert.AreEqual(label.transform.localPosition, new Vector3(10f, -.504f, -.004f), "Label is positioned correctly"); From c2e4905c2411e6574efdd75fb3768c576812871e Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 15:55:21 -0700 Subject: [PATCH 7/9] Revret unit test change --- .../Runtime/SeeItSayItLabelEnablerTests.cs | 21 +++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs index fe3de1845c1..a6356537ff9 100644 --- a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs +++ b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs @@ -26,10 +26,13 @@ public IEnumerator TestEnableAndSetLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.None); - interactor.gameObject.SetActive(false); + GameObject testButton = SetUpButton(true, Control.None); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); + } Transform label = testButton.transform.GetChild(0); @@ -67,10 +70,13 @@ public IEnumerator TestPositionCanvasLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.Canvas); - interactor.gameObject.SetActive(false); + GameObject testButton = SetUpButton(true, Control.Canvas); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex(".*Speech recognition is not supported on this machine.*")); + } Transform label = testButton.transform.GetChild(0); RectTransform sublabel = label.transform.GetChild(0) as RectTransform; @@ -90,10 +96,13 @@ public IEnumerator TestPositionNonCanvasLabel() #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT SpeechInteractor interactor = Object.FindAnyObjectByType(FindObjectsInactive.Include); interactor.gameObject.SetActive(true); - GameObject testButton = SetUpButton(true, Control.NonCanvas); - interactor.gameObject.SetActive(false); + GameObject testButton = SetUpButton(true, Control.NonCanvas); yield return null; + if (Application.isBatchMode) + { + LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); + } Transform label = testButton.transform.GetChild(0); Assert.AreEqual(label.transform.localPosition, new Vector3(10f, -.504f, -.004f), "Label is positioned correctly"); From 72b35d0c603452a7f44907dc7b9708581ef98909 Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Thu, 6 Jul 2023 17:16:57 -0700 Subject: [PATCH 8/9] PR Fixes --- .../Assets/Scripts/SampleSceneHandMenu.cs | 2 +- .../Utilities/ComponentCache.cs | 42 ++----------------- .../Utilities/ControllerLookup.cs | 7 ++++ .../Editor/InputValidation.cs | 6 +-- .../FlatScreenModeDetector.cs | 15 +------ .../InteractionModeManager.cs | 4 +- .../InteractionModes/ProximityDetector.cs | 2 +- .../Solvers/Solver.cs | 15 +------ .../Solvers/TapToPlace.cs | 2 +- .../Interop/UGUIInputAdapter.cs | 2 +- .../SeeItSayIt/SeeItSayItLabelEnabler.cs | 2 +- .../Runtime/SeeItSayItLabelEnablerTests.cs | 2 +- 12 files changed, 24 insertions(+), 77 deletions(-) diff --git a/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs b/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs index 45eb44cbe80..5bcc7713798 100644 --- a/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs +++ b/UnityProjects/MRTKDevTemplate/Assets/Scripts/SampleSceneHandMenu.cs @@ -45,7 +45,7 @@ private void Awake() previousSceneButton.enabled = IsSceneValid(SceneManager.GetActiveScene().buildIndex - 1); nextSceneButton.enabled = IsSceneValid(SceneManager.GetActiveScene().buildIndex + 1); - SimpleProfiler profiler = ComponentCache.FindFirstInstance(FindObjectsInactive.Include); + SimpleProfiler profiler = Object.FindObjectOfType(true); if (profiler != null) { profilerObject = profiler.gameObject; diff --git a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs index f557cc4c7fc..fbb0f2fbd36 100644 --- a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs +++ b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs @@ -5,7 +5,6 @@ namespace Microsoft.MixedReality.Toolkit { - /// /// A static helper class which caches instances of a component of type T. /// This is called in place of calling FindFirstObjectByType and FindObjectsByType to improve performance. @@ -13,7 +12,6 @@ namespace Microsoft.MixedReality.Toolkit public static class ComponentCache where T : Component { private static T cacheFirstInstance = null; - private static T[] cacheList = null; /// /// Finds the first instance of an object of the given type. @@ -22,9 +20,9 @@ public static class ComponentCache where T : Component /// /// The first instance of an object of the given type. /// - public static T FindFirstInstance(FindObjectsInactive includeInactive = FindObjectsInactive.Exclude) + public static T FindFirstActiveInstance() { - _ = TryFindFirstInstance(out T result, includeInactive); + _ = TryFindFirstActiveInstance(out T result); return result; } @@ -36,47 +34,15 @@ public static T FindFirstInstance(FindObjectsInactive includeInactive = FindObje /// /// True if an instance was found, and false otherwise. /// - public static bool TryFindFirstInstance(out T result, FindObjectsInactive includeInactive) + public static bool TryFindFirstActiveInstance(out T result) { if (cacheFirstInstance == null) { - cacheFirstInstance = Object.FindFirstObjectByType(includeInactive); + cacheFirstInstance = Object.FindFirstObjectByType(); } result = cacheFirstInstance; return result != null; } - - /// - /// Finds all instances of a given type. - /// - /// Specifies whether the search should include inactive objects. Defaults to excluding inactive objects. - /// - /// All instances of a given type. - /// - public static T[] FindInstanceList(FindObjectsInactive includeInactive = FindObjectsInactive.Exclude) - { - _ = TryFindInstanceList(out T[] result, includeInactive); - return result; - } - - /// - /// Finds all instances of a given type. - /// - /// Specifies whether the search should include inactive objects. - /// A reference to a list of the given type, which will be set to all instances that are found. - /// - /// True if any instance was found, and false otherwise. - /// - public static bool TryFindInstanceList(out T[] result, FindObjectsInactive includeInactive) - { - if (cacheList == null) - { - cacheList = Object.FindObjectsByType(includeInactive, FindObjectsSortMode.InstanceID); - } - - result = cacheList; - return result != null; - } } } diff --git a/com.microsoft.mrtk.core/Utilities/ControllerLookup.cs b/com.microsoft.mrtk.core/Utilities/ControllerLookup.cs index 2ef0c71509e..a84db2e7df9 100644 --- a/com.microsoft.mrtk.core/Utilities/ControllerLookup.cs +++ b/com.microsoft.mrtk.core/Utilities/ControllerLookup.cs @@ -56,5 +56,12 @@ public XRBaseController RightHandController set => rightHandController = value; } + private void OnValidate() + { + if (FindObjectsByType(FindObjectsSortMode.None).Length > 1) + { + Debug.LogWarning("Found more than one instance of the ControllerLookup class in the hierarchy. There should only be one"); + } + } } } diff --git a/com.microsoft.mrtk.input/Editor/InputValidation.cs b/com.microsoft.mrtk.input/Editor/InputValidation.cs index e888d4de028..d3f53ab1cd9 100644 --- a/com.microsoft.mrtk.input/Editor/InputValidation.cs +++ b/com.microsoft.mrtk.input/Editor/InputValidation.cs @@ -34,11 +34,11 @@ private static BuildValidationRule GenerateSpeechInteractorRule(BuildTargetGroup return new BuildValidationRule() { IsRuleEnabled = () => (MRTKProjectValidation.GetLoadedSubsystemsForBuildTarget(buildTargetGroup)?.Any(s => typeof(KeywordRecognitionSubsystem).IsAssignableFrom(s.Type))).GetValueOrDefault() - && ComponentCache.FindFirstInstance(FindObjectsInactive.Include), + && Object.FindObjectOfType(true), Category = "MRTK3", Message = "The speech interactor needs to be active and enabled in the scene to allow for speech interactions with interactables (e.g. buttons).", - CheckPredicate = () => ComponentCache.FindFirstInstance(FindObjectsInactive.Include).isActiveAndEnabled, - FixIt = () => EditorGUIUtility.PingObject(ComponentCache.FindFirstInstance(FindObjectsInactive.Include)), + CheckPredicate = () => Object.FindObjectOfType(true).isActiveAndEnabled, + FixIt = () => EditorGUIUtility.PingObject(Object.FindObjectOfType(true)), FixItMessage = "Make sure the speech interactor component is enabled and in active in the hierarchy", FixItAutomatic = false, Error = false diff --git a/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs b/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs index b8ce98f7801..67c6aab15f3 100644 --- a/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs +++ b/com.microsoft.mrtk.input/InteractionModes/FlatScreenModeDetector.cs @@ -22,20 +22,7 @@ internal class FlatScreenModeDetector : MonoBehaviour, IInteractionModeDetector public void Awake() { - ControllerLookup[] lookups = ComponentCache.FindInstanceList(); - if (lookups.Length == 0) - { - Debug.LogError("Could not locate an instance of the ControllerLookup class in the hierarchy. It is recommended to add ControllerLookup to your camera rig."); - } - else if (lookups.Length > 1) - { - Debug.LogWarning("Found more than one instance of the ControllerLookup class in the hierarchy. Defaulting to the first instance."); - controllerLookup = lookups[0]; - } - else - { - controllerLookup = lookups[0]; - } + controllerLookup = ComponentCache.FindFirstActiveInstance(); } /// diff --git a/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs b/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs index b6961f9b9de..d0f904dc636 100644 --- a/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs +++ b/com.microsoft.mrtk.input/InteractionModes/InteractionModeManager.cs @@ -71,7 +71,7 @@ public static InteractionModeManager Instance public void InitializeControllers() { controllerMapping.Clear(); - foreach (XRController xrController in ComponentCache.FindInstanceList()) + foreach (XRController xrController in FindObjectsOfType()) { if (!controllerMapping.ContainsKey(xrController.gameObject)) { @@ -188,7 +188,7 @@ internal protected XRInteractionManager InteractionManager { if (interactionManager == null) { - interactionManager = ComponentCache.FindFirstInstance(); + interactionManager = ComponentCache.FindFirstActiveInstance(); } return interactionManager; diff --git a/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs b/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs index cabe550f647..2d4ee2af379 100644 --- a/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs +++ b/com.microsoft.mrtk.input/InteractionModes/ProximityDetector.cs @@ -63,7 +63,7 @@ private void Awake() { if (interactionManager == null) { - interactionManager = ComponentCache.FindFirstInstance(); + interactionManager = ComponentCache.FindFirstActiveInstance(); } if (interactionManager == null) diff --git a/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs b/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs index 8efb14a97bb..96bcb7882b5 100644 --- a/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs +++ b/com.microsoft.mrtk.spatialmanipulation/Solvers/Solver.cs @@ -246,20 +246,7 @@ protected virtual void Start() // left, right or gaze controllers will use the references stored in this class. if (controllerLookup == null) { - ControllerLookup[] lookups = ComponentCache.FindInstanceList(); - if (lookups.Length == 0) - { - Debug.LogError("Could not locate an instance of the ControllerLookup class in the hierarchy. It is recommended to add ControllerLookup to your camera rig."); - } - else if (lookups.Length > 1) - { - Debug.LogWarning("Found more than one instance of the ControllerLookup class in the hierarchy. Defaulting to the first instance."); - controllerLookup = lookups[0]; - } - else - { - controllerLookup = lookups[0]; - } + controllerLookup = ComponentCache.FindFirstActiveInstance(); } } diff --git a/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs b/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs index ab9e0790518..ba961e78dd5 100644 --- a/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs +++ b/com.microsoft.mrtk.spatialmanipulation/Solvers/TapToPlace.cs @@ -477,7 +477,7 @@ private void RegisterPlacementAction() if (interactionManager == null) { - interactionManager = ComponentCache.FindFirstInstance(); + interactionManager = ComponentCache.FindFirstActiveInstance(); if (interactionManager == null) { Debug.LogError("No interaction manager found in scene. Please add an interaction manager to the scene."); diff --git a/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs b/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs index 16ce29e4bb3..694626dbfc0 100644 --- a/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs +++ b/com.microsoft.mrtk.uxcore/Interop/UGUIInputAdapter.cs @@ -93,7 +93,7 @@ internal protected XRInteractionManager InteractionManager else { // Otherwise, go find one. - interactionManager = ComponentCache.FindFirstInstance(); + interactionManager = ComponentCache.FindFirstActiveInstance(); } } diff --git a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs index 0cfc39c8406..46405b9630d 100644 --- a/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs +++ b/com.microsoft.mrtk.uxcore/SeeItSayIt/SeeItSayItLabelEnabler.cs @@ -51,7 +51,7 @@ private void Start() // Check if input and speech packages are present #if MRTK_INPUT_PRESENT && MRTK_SPEECH_PRESENT // If we can't find any active speech interactors, then do not enable the labels. - if (!ComponentCache.FindFirstInstance()) + if (!ComponentCache.FindFirstActiveInstance()) { return; } diff --git a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs index a6356537ff9..e186eea74d7 100644 --- a/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs +++ b/com.microsoft.mrtk.uxcore/Tests/Runtime/SeeItSayItLabelEnablerTests.cs @@ -75,7 +75,7 @@ public IEnumerator TestPositionCanvasLabel() yield return null; if (Application.isBatchMode) { - LogAssert.Expect(LogType.Exception, new Regex(".*Speech recognition is not supported on this machine.*")); + LogAssert.Expect(LogType.Exception, new Regex("Speech recognition is not supported on this machine")); } Transform label = testButton.transform.GetChild(0); From 2cdfb27920e72cb47a00c4174f17191130fd3e73 Mon Sep 17 00:00:00 2001 From: Marlena Klein Date: Fri, 7 Jul 2023 11:20:21 -0700 Subject: [PATCH 9/9] Add active check --- com.microsoft.mrtk.core/Utilities/ComponentCache.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs index fbb0f2fbd36..301a8202d96 100644 --- a/com.microsoft.mrtk.core/Utilities/ComponentCache.cs +++ b/com.microsoft.mrtk.core/Utilities/ComponentCache.cs @@ -16,7 +16,6 @@ public static class ComponentCache where T : Component /// /// Finds the first instance of an object of the given type. /// - /// Specifies whether the search should include inactive objects. /// /// The first instance of an object of the given type. /// @@ -29,14 +28,12 @@ public static T FindFirstActiveInstance() /// /// Finds the first instance of an object of the given type. /// - /// Specifies whether the search should include inactive objects. - /// A reference of the given type, which will be set to the first instance of an object if one is found. /// /// True if an instance was found, and false otherwise. /// public static bool TryFindFirstActiveInstance(out T result) { - if (cacheFirstInstance == null) + if (cacheFirstInstance == null || !cacheFirstInstance.gameObject.activeInHierarchy) { cacheFirstInstance = Object.FindFirstObjectByType(); }