Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update MRTK3 to use Unity XR Hands package #11680

Closed
3 tasks
AMollis opened this issue Jul 5, 2023 · 1 comment
Closed
3 tasks

Update MRTK3 to use Unity XR Hands package #11680

AMollis opened this issue Jul 5, 2023 · 1 comment
Labels
Feature Request Feature request from the community IssueMigrated MRTK3

Comments

@AMollis
Copy link
Member

AMollis commented Jul 5, 2023

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Describe the problem

With Unity's XR Hands package, Unity now exposes articulates hand tracking data. MRTK3 should be update to the utilize this package.

The easiest route to create a MRTK3 HandsSubsystem that wraps XR Hands data.

Tasks

  • Create a MRTK3 HandsSubsystem that wraps XR Hands XRHandSubsystem.
  • Update MRTK3 samples to use new MRTK3 HandsSubsystem
  • Update MRTK3 docs
@AMollis AMollis added Feature Request Feature request from the community MRTK3 labels Jul 5, 2023
@AMollis AMollis added this to the MRTK v3.x future milestone Jul 5, 2023
@camnewnham
Copy link

+1 ! This would hugely benefit support for Quest and the looming Apple device.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Feature Request Feature request from the community IssueMigrated MRTK3
Projects
None yet
Development

No branches or pull requests

3 participants