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Since MRTK 3 architecture has been redesigned based on XRI, porting MRTK 2 application is a little confusing especially how to get the coordinates of an active Pointer or controller. Any sample code or example scenes (similar to MRTK2/Examples/Demos/Input) would be really helpful.
Thanks
The text was updated successfully, but these errors were encountered:
Hi,
Since MRTK 3 architecture has been redesigned based on XRI, porting MRTK 2 application is a little confusing especially how to get the coordinates of an active Pointer or controller. Any sample code or example scenes (similar to MRTK2/Examples/Demos/Input) would be really helpful.
Thanks
The text was updated successfully, but these errors were encountered: