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Validate Unity's OpenXR 1.8 Plugin with MRTK3 #11576

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AMollis opened this issue May 25, 2023 · 1 comment
Closed
2 tasks done

Validate Unity's OpenXR 1.8 Plugin with MRTK3 #11576

AMollis opened this issue May 25, 2023 · 1 comment

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@AMollis
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AMollis commented May 25, 2023

This issue has been migrated a new MRTK repository, and the status of this issue will now be tracked at the following location:


Overview

Unity is releasing com.unity.xr.openxr v1.8.0. We should validate 1.8 with the MRTK3 samples. We should build MRTK3 sample project using com.unity.xr.openxr v1.8.0 and run manual test pass

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@AMollis AMollis added this to the MRTK v3.0 GA milestone May 25, 2023
@github-actions github-actions bot added the MRTK3 label May 25, 2023
@AMollis AMollis added the Tests label May 25, 2023
@shaynie
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shaynie commented Jun 6, 2023

No new issues found, all interactions worked, spatial mesh worked, eye tracking worked, no perf regressions. The fixes and changes from the changelog are mostly for Android. Changelog | OpenXR Plugin | 1.8.0 (unity3d.com)

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