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Hi, I want to implement the |
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Answered by
AMollis
Aug 7, 2023
Replies: 1 comment 1 reply
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@camroo29, you'll need to read up on Unity's XRI package. All interactions in MRTK3 go through this input system, which is sufficiently different than MRTK2. One approach for handling drag in Unity's XRI is.
I highly recommend reading up on https://docs.unity3d.com/Packages/[email protected]/manual/index.html |
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Answer selected by
camroo29
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@camroo29, you'll need to read up on Unity's XRI package. All interactions in MRTK3 go through this input system, which is sufficiently different than MRTK2.
One approach for handling drag in Unity's XRI is.
I highly recommend reading up on https://docs.unity3d.com/Packages/com.…