Binding one camera to each eye/display #11495
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CharloCamaro
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Answering my own question: for MRTK 2.x, making the 2nd camera a child of the 1st one fixes the issue. |
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Hello,
I would like to know whether it is possible to have one camera bound to each eye in AR (Hololens 2), such that different content would be displayed on each display using MRTK. I am currently using MRTK 2, and I have managed to display separate objects using layers and mapping cameras to different eyes. However, the tracking only seems to be supported for one of the two camera (the first one listed in the hierarchy). For example, if I place two objects at the exact same location in a scene, the object will be correctly rendered at a static location in the first camera, but the second will actually move with my head position, similar to the RadialView script.
I have attempted to change the tags of the cameras, as well as their orders, without any success. Would anyone be willing to share their experiences with this, or is this simply a limitation of MRTK?
Thank you!
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