diff --git a/com.microsoft.mrtk.spatialmanipulation/BoundsControl/Visuals/SqueezableBoxVisuals.cs b/com.microsoft.mrtk.spatialmanipulation/BoundsControl/Visuals/SqueezableBoxVisuals.cs index adbb906e89f..b8c897d2318 100644 --- a/com.microsoft.mrtk.spatialmanipulation/BoundsControl/Visuals/SqueezableBoxVisuals.cs +++ b/com.microsoft.mrtk.spatialmanipulation/BoundsControl/Visuals/SqueezableBoxVisuals.cs @@ -263,7 +263,7 @@ private void Update() protected virtual void OnEnable() { - // Ensures that when the GameObject is re-enabled, the handles are occluded ny default. + // Ensures that when the GameObject is re-enabled, the handles are occluded by default. // If the handles are active, they will be un-occluded by the next frame. // Prevents undesirable behaviour from the handle animations. foreach (var handle in handles)