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accuratePlacement: 0 minRegionArea: 2 - cellSize: 0.16666667 manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 m_NavMeshData: {fileID: 0} --- !u!1 &543313553 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 543313555} - - 108: {fileID: 543313554} + - component: {fileID: 543313555} + - component: {fileID: 543313554} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged @@ -116,7 +132,7 @@ Light: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 543313553} m_Enabled: 1 - serializedVersion: 7 + serializedVersion: 8 m_Type: 1 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 @@ -141,6 +157,8 @@ Light: m_Lightmapping: 1 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!4 &543313555 @@ -152,19 +170,19 @@ Transform: m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 6.95, y: 1.61, z: 2.11} m_LocalScale: {x: 1, y: 1, z: 1} - 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component: {fileID: 1499115228} m_Layer: 0 m_Name: Shared Anchor Pos Text m_TagString: Untagged @@ -320,10 +338,10 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.005, y: 0.005, z: 0.005} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 942915100} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!102 &1499115226 TextMesh: serializedVersion: 3 @@ -359,7 +377,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} - m_SubsetIndices: + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} @@ -367,12 +387,13 @@ MeshRenderer: m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 - m_SelectedWireframeHidden: 0 + m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 + m_SortingLayer: 0 m_SortingOrder: 0 --- !u!114 &1499115228 MonoBehaviour: @@ -391,11 +412,11 @@ GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 1898807463} - - 114: {fileID: 1898807461} - - 114: {fileID: 1898807462} + - component: {fileID: 1898807463} + - component: {fileID: 1898807461} + - component: {fileID: 1898807462} m_Layer: 0 m_Name: UNETSharingStage m_TagString: Untagged @@ -447,12 +468,19 @@ MonoBehaviour: m_OverflowDropThreshold: 5 m_MaxConnectionAttempt: 10 m_AckDelay: 33 + m_SendDelay: 10 m_MaxCombinedReliableMessageSize: 100 m_MaxCombinedReliableMessageCount: 10 m_MaxSentMessageQueueSize: 128 - m_IsAcksLong: 0 + m_AcksType: 1 m_UsePlatformSpecificProtocols: 0 + m_InitialBandwidth: 0 + m_BandwidthPeakFactor: 2 m_WebSocketReceiveBufferMaxSize: 0 + m_UdpSocketReceiveBufferMaxSize: 0 + m_SSLCertFilePath: + m_SSLPrivateKeyFilePath: + m_SSLCAFilePath: m_Channels: [] m_GlobalConfig: m_ThreadAwakeTimeout: 1 @@ -460,6 +488,12 @@ MonoBehaviour: m_ReactorMaximumReceivedMessages: 1024 m_ReactorMaximumSentMessages: 1024 m_MaxPacketSize: 2000 + m_MaxHosts: 16 + m_ThreadPoolSize: 1 + m_MinTimerTimeout: 1 + m_MaxTimerTimeout: 12000 + m_MinNetSimulatorTimeout: 1 + m_MaxNetSimulatorTimeout: 12000 m_Channels: 0500000000000000 m_UseWebSockets: 0 m_UseSimulator: 0 @@ -504,10 +538,10 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1943070927 Prefab: m_ObjectHideFlags: 0 diff --git a/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset b/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset index 1ff2f9ce23a..f497d83baed 100644 Binary files a/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset and b/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset differ diff --git a/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset.meta b/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset.meta index 63e20627018..b0811a76f40 100644 --- a/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset.meta +++ b/Assets/HoloToolkit-Examples/SharingWithUNET/Scenes/sharingwithunet/LightingData.asset.meta @@ -1,8 +1,9 @@ fileFormatVersion: 2 guid: f7b6b724857b3584584b684aabfb6ff6 -timeCreated: 1477526681 +timeCreated: 1492028469 licenseType: Pro NativeFormatImporter: + mainObjectFileID: 25800000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/HoloToolkit-Tests/SpatialMapping/Scripts/PlaneFindingTest.cs b/Assets/HoloToolkit-Tests/SpatialMapping/Scripts/PlaneFindingTest.cs index 7e85c4a58ef..8b61b9b8a8a 100644 --- a/Assets/HoloToolkit-Tests/SpatialMapping/Scripts/PlaneFindingTest.cs +++ b/Assets/HoloToolkit-Tests/SpatialMapping/Scripts/PlaneFindingTest.cs @@ -111,7 +111,7 @@ private void OnDrawGizmosSelected() UnityEditor.Handles.DrawLine(corners[1], corners[2]); UnityEditor.Handles.DrawLine(corners[1], corners[3]); UnityEditor.Handles.DrawLine(corners[2], corners[3]); - UnityEditor.Handles.ArrowCap(0, center, Quaternion.FromToRotation(Vector3.forward, normal), 0.4f); + UnityEditor.Handles.ArrowHandleCap(0, center, Quaternion.FromToRotation(Vector3.forward, normal), 0.4f, EventType.ignore); // If this plane is currently in the center of the camera's field of view, highlight it by drawing a // solid rectangle, and display the important details about this plane. diff --git a/Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs b/Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs index 30022b67288..fcb8ada41fc 100644 --- a/Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs +++ b/Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs @@ -66,12 +66,12 @@ public BuildInfo() public void AppendSymbols(params string[] symbol) { - this.AppendSymbols((IEnumerable)symbol); + AppendSymbols((IEnumerable)symbol); } public void AppendSymbols(IEnumerable symbols) { - string[] toAdd = symbols.Except(this.BuildSymbols.Split(';')) + string[] toAdd = symbols.Except(BuildSymbols.Split(';')) .Where(sym => !string.IsNullOrEmpty(sym)).ToArray(); if (!toAdd.Any()) @@ -79,40 +79,40 @@ public void AppendSymbols(IEnumerable symbols) return; } - if (!String.IsNullOrEmpty(this.BuildSymbols)) + if (!String.IsNullOrEmpty(BuildSymbols)) { - this.BuildSymbols += ";"; + BuildSymbols += ";"; } - this.BuildSymbols += String.Join(";", toAdd); + BuildSymbols += String.Join(";", toAdd); } public bool HasAnySymbols(params string[] symbols) { - return this.BuildSymbols.Split(';').Intersect(symbols).Any(); + return BuildSymbols.Split(';').Intersect(symbols).Any(); } public bool HasConfigurationSymbol() { return HasAnySymbols( - BuildSLNUtilities.BuildSymbolDebug, - BuildSLNUtilities.BuildSymbolRelease, - BuildSLNUtilities.BuildSymbolMaster); + BuildSymbolDebug, + BuildSymbolRelease, + BuildSymbolMaster); } public static IEnumerable RemoveConfigurationSymbols(string symbolstring) { return symbolstring.Split(';').Except(new[] { - BuildSLNUtilities.BuildSymbolDebug, - BuildSLNUtilities.BuildSymbolRelease, - BuildSLNUtilities.BuildSymbolMaster + BuildSymbolDebug, + BuildSymbolRelease, + BuildSymbolMaster }); } public bool HasAnySymbols(IEnumerable symbols) { - return this.BuildSymbols.Split(';').Intersect(symbols).Any(); + return BuildSymbols.Split(';').Intersect(symbols).Any(); } } @@ -151,16 +151,16 @@ public static void PerformBuild(BuildInfo buildInfo) { if (!buildInfo.HasConfigurationSymbol()) { - buildInfo.AppendSymbols(BuildSLNUtilities.BuildSymbolDebug); + buildInfo.AppendSymbols(BuildSymbolDebug); } } - if (buildInfo.HasAnySymbols(BuildSLNUtilities.BuildSymbolDebug)) + if (buildInfo.HasAnySymbols(BuildSymbolDebug)) { buildInfo.BuildOptions |= BuildOptions.Development | BuildOptions.AllowDebugging; } - if (buildInfo.HasAnySymbols(BuildSLNUtilities.BuildSymbolRelease)) + if (buildInfo.HasAnySymbols(BuildSymbolRelease)) { //Unity automatically adds the DEBUG symbol if the BuildOptions.Development flag is //specified. In order to have debug symbols and the RELEASE symbole we have to @@ -168,8 +168,10 @@ public static void PerformBuild(BuildInfo buildInfo) buildInfo.AppendSymbols("DEVELOPMENT_BUILD"); } - var oldBuildTarget = EditorUserBuildSettings.activeBuildTarget; - EditorUserBuildSettings.SwitchActiveBuildTarget(buildInfo.BuildTarget); + BuildTarget oldBuildTarget = EditorUserBuildSettings.activeBuildTarget; + BuildTargetGroup oldBuildTargetGroup = GetGroup(oldBuildTarget); + + EditorUserBuildSettings.SwitchActiveBuildTarget(buildTargetGroup, buildInfo.BuildTarget); var oldWSASDK = EditorUserBuildSettings.wsaSDK; if (buildInfo.WSASdk.HasValue) @@ -243,13 +245,13 @@ public static void PerformBuild(BuildInfo buildInfo) EditorUserBuildSettings.wsaGenerateReferenceProjects = oldWSAGenerateReferenceProjects; - EditorUserBuildSettings.SwitchActiveBuildTarget(oldBuildTarget); + EditorUserBuildSettings.SwitchActiveBuildTarget(oldBuildTargetGroup, oldBuildTarget); } } public static void ParseBuildCommandLine(ref BuildInfo buildInfo) { - string[] arguments = System.Environment.GetCommandLineArgs(); + string[] arguments = Environment.GetCommandLineArgs(); buildInfo.IsCommandLine = true; @@ -293,10 +295,10 @@ public static void ParseBuildCommandLine(ref BuildInfo buildInfo) public static void PerformBuild_CommandLine() { - BuildInfo buildInfo = new BuildInfo() + BuildInfo buildInfo = new BuildInfo { // Use scenes from the editor build settings. - Scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(scene => scene.path), + Scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(scene => scene.path) }; ParseBuildCommandLine(ref buildInfo); @@ -403,7 +405,7 @@ private static IEnumerable ReadCopyList(XmlTextReader reader) } else if (string.Equals(reader.Name, "Recursive", StringComparison.InvariantCultureIgnoreCase)) { - recursive = System.Convert.ToBoolean(reader.Value); + recursive = Convert.ToBoolean(reader.Value); } else if (string.Equals(reader.Name, "Filter", StringComparison.InvariantCultureIgnoreCase)) { diff --git a/Assets/HoloToolkit/Input/Models/Cursor/InteractiveMeshCursor.fbx.meta b/Assets/HoloToolkit/Input/Models/Cursor/InteractiveMeshCursor.fbx.meta index 89ad48c09e3..edf01b24d96 100644 --- a/Assets/HoloToolkit/Input/Models/Cursor/InteractiveMeshCursor.fbx.meta +++ b/Assets/HoloToolkit/Input/Models/Cursor/InteractiveMeshCursor.fbx.meta @@ -18,7 +18,7 @@ ModelImporter: 4300000: CursorDot 4300002: CursorRing materials: - importMaterials: 1 + importMaterials: 0 materialName: 0 materialSearch: 1 animations: @@ -27,6 +27,8 @@ ModelImporter: resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: + rigImportErrors: + rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: @@ -63,6 +65,7 @@ ModelImporter: importAnimation: 1 copyAvatar: 0 humanDescription: + serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 @@ -73,7 +76,10 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 0 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 0 humanoidOversampling: 1 diff --git a/Assets/HoloToolkit/Input/Prefabs/HoloLensCamera.prefab b/Assets/HoloToolkit/Input/Prefabs/HoloLensCamera.prefab index 2936f95d17e..64ec2789970 100644 --- a/Assets/HoloToolkit/Input/Prefabs/HoloLensCamera.prefab +++ b/Assets/HoloToolkit/Input/Prefabs/HoloLensCamera.prefab @@ -16,10 +16,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000010085977160} - - 114: {fileID: 114000011221680894} + - component: {fileID: 4000010085977160} + - component: {fileID: 114000011221680894} m_Layer: 0 m_Name: JoystickXZTranslationAxis m_TagString: Untagged @@ -32,10 +32,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000011708201582} - - 114: {fileID: 114000012656745502} + - component: {fileID: 4000011708201582} + - component: {fileID: 114000012656745502} m_Layer: 0 m_Name: KeyboardXZTranslationAxis m_TagString: Untagged @@ -48,14 +48,14 @@ GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000010560871102} - - 20: {fileID: 20000013304850028} - - 92: {fileID: 92000010221946138} - - 124: {fileID: 124000011504821460} - - 81: {fileID: 81000013783107718} - - 114: {fileID: 114000013543835744} + - component: {fileID: 4000010560871102} + - component: {fileID: 20000013304850028} + - component: {fileID: 92000010221946138} + - component: {fileID: 124000011504821460} + - component: {fileID: 81000013783107718} + - component: {fileID: 114000013543835744} m_Layer: 0 m_Name: HoloLensCamera m_TagString: MainCamera @@ -68,10 +68,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000014150713462} - - 114: {fileID: 114000010160007858} + - component: {fileID: 4000014150713462} + - component: {fileID: 114000010160007858} m_Layer: 0 m_Name: JoystickXYTranslationAxis m_TagString: Untagged @@ -84,10 +84,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000010590998566} - - 114: {fileID: 114000013933693316} + - component: {fileID: 4000010590998566} + - component: {fileID: 114000013933693316} m_Layer: 0 m_Name: MouseXYRotationAxis m_TagString: Untagged @@ -100,9 +100,9 @@ GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000010510211078} + - component: {fileID: 4000010510211078} m_Layer: 0 m_Name: GazeControls m_TagString: Untagged @@ -115,10 +115,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000012378391282} - - 114: {fileID: 114000013988799740} + - component: {fileID: 4000012378391282} + - component: {fileID: 114000013988799740} m_Layer: 0 m_Name: MouseXZTranslationAxis m_TagString: Untagged @@ -131,10 +131,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000011800569768} - - 114: {fileID: 114000012889557236} + - component: {fileID: 4000011800569768} + - component: {fileID: 114000012889557236} m_Layer: 0 m_Name: KeyboardXYRotationAxis m_TagString: Untagged @@ -147,10 +147,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000011251444590} - - 114: {fileID: 114000012298662144} + - component: {fileID: 4000011251444590} + - component: {fileID: 114000012298662144} m_Layer: 0 m_Name: KeyboardXYTranslationAxis m_TagString: Untagged @@ -163,10 +163,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000010393938340} - - 114: {fileID: 114000011359953050} + - component: {fileID: 4000010393938340} + - component: {fileID: 114000011359953050} m_Layer: 0 m_Name: MouseXYTranslationAxis m_TagString: Untagged @@ -179,10 +179,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000012536474926} - - 114: {fileID: 114000014171224568} + - component: {fileID: 4000012536474926} + - component: {fileID: 114000014171224568} m_Layer: 0 m_Name: KeyboardXZRotationAxis m_TagString: Untagged @@ -195,10 +195,10 @@ GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 + serializedVersion: 5 m_Component: - - 4: {fileID: 4000012610367806} - - 114: {fileID: 114000013649663976} + - component: {fileID: 4000012610367806} + - component: {fileID: 114000013649663976} m_Layer: 0 m_Name: JoystickXYRotationAxis m_TagString: Untagged @@ -215,10 +215,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000010393938340 Transform: m_ObjectHideFlags: 1 @@ -228,10 +228,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000010510211078 Transform: m_ObjectHideFlags: 1 @@ -241,7 +241,6 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4000010590998566} - {fileID: 4000010393938340} @@ -255,6 +254,7 @@ Transform: - {fileID: 4000010085977160} m_Father: {fileID: 4000010560871102} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000010560871102 Transform: m_ObjectHideFlags: 1 @@ -264,11 +264,11 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: - {fileID: 4000010510211078} m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000010590998566 Transform: m_ObjectHideFlags: 1 @@ -278,10 +278,10 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000011251444590 Transform: m_ObjectHideFlags: 1 @@ -291,10 +291,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000011708201582 Transform: m_ObjectHideFlags: 1 @@ -304,10 +304,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000011800569768 Transform: m_ObjectHideFlags: 1 @@ -317,10 +317,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000012378391282 Transform: m_ObjectHideFlags: 1 @@ -330,10 +330,10 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000012536474926 Transform: m_ObjectHideFlags: 1 @@ -343,10 +343,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000012610367806 Transform: m_ObjectHideFlags: 1 @@ -356,10 +356,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000014150713462 Transform: m_ObjectHideFlags: 1 @@ -369,10 +369,10 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_Children: [] m_Father: {fileID: 4000010510211078} m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!20 &20000013304850028 Camera: m_ObjectHideFlags: 1 @@ -403,6 +403,8 @@ Camera: m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 0 + m_AllowMSAA: 0 + m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 @@ -433,6 +435,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 3 + UseUnscaledTime: 1 axisType: 0 buttonType: 21 InputManagerHorizontalAxisName: LeftTrigger @@ -452,6 +455,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 3 + UseUnscaledTime: 1 axisType: 0 buttonType: 21 InputManagerHorizontalAxisName: RightStickHorizontal @@ -471,6 +475,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 1 + UseUnscaledTime: 1 axisType: 13 buttonType: 21 InputManagerHorizontalAxisName: @@ -490,6 +495,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 1 + UseUnscaledTime: 1 axisType: 3 buttonType: 21 InputManagerHorizontalAxisName: @@ -509,6 +515,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 3 + UseUnscaledTime: 1 axisType: 0 buttonType: 21 InputManagerHorizontalAxisName: Horizontal @@ -528,6 +535,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 1 + UseUnscaledTime: 1 axisType: 6 buttonType: 21 InputManagerHorizontalAxisName: @@ -571,6 +579,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 3 + UseUnscaledTime: 1 axisType: 0 buttonType: 21 InputManagerHorizontalAxisName: LeftStickHorizontal @@ -590,6 +599,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 4.5 + UseUnscaledTime: 1 axisType: 11 buttonType: 1 InputManagerHorizontalAxisName: @@ -609,6 +619,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 3 + UseUnscaledTime: 1 axisType: 12 buttonType: 3 InputManagerHorizontalAxisName: @@ -628,6 +639,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SensitivityScale: 1 + UseUnscaledTime: 1 axisType: 7 buttonType: 21 InputManagerHorizontalAxisName: diff --git a/Assets/HoloToolkit/Input/Scripts/Cursor/InteractiveMeshCursor.cs b/Assets/HoloToolkit/Input/Scripts/Cursor/InteractiveMeshCursor.cs index e879741dc64..e7f3fbd6eda 100644 --- a/Assets/HoloToolkit/Input/Scripts/Cursor/InteractiveMeshCursor.cs +++ b/Assets/HoloToolkit/Input/Scripts/Cursor/InteractiveMeshCursor.cs @@ -34,8 +34,6 @@ public class InteractiveMeshCursor : Cursor /// /// internal state and element management /// - private bool mRingVisible = false; - private bool mScaleDown = false; private float mTimer = 0; private bool mHasHover = false; diff --git a/Assets/HoloToolkit/License.txt b/Assets/HoloToolkit/License.txt new file mode 100644 index 00000000000..1577ee99cec --- /dev/null +++ b/Assets/HoloToolkit/License.txt @@ -0,0 +1,21 @@ +MIT License + +Copyright (c) 2016 Microsoft Corporation + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. \ No newline at end of file diff --git a/Assets/HoloToolkit/License.txt.meta b/Assets/HoloToolkit/License.txt.meta new file mode 100644 index 00000000000..df70066d620 --- /dev/null +++ b/Assets/HoloToolkit/License.txt.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 110c179e1fb277a409f2f398b4c4c677 +timeCreated: 1492807261 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/HoloToolkit/Sharing/README.md b/Assets/HoloToolkit/Sharing/README.md index c05d919bed7..2476b4babc5 100644 --- a/Assets/HoloToolkit/Sharing/README.md +++ b/Assets/HoloToolkit/Sharing/README.md @@ -112,7 +112,7 @@ Install or run the server instance. - Make sure all devices are connected to the same Wireless Local Area Network. - Ensure all firewall settings are correct. Windows firewall gives you options to enable/disable by network type (private, public, home), make sure you're enabling the firewall for your connection's type. -####Invalid Schema Version +#### Invalid Schema Version ``` SharingService [..\..\Source\Common\Private\SessionListHandshakeLogic.cpp (67)]: diff --git a/Assets/HoloToolkit/SpatialUnderstanding/README.md b/Assets/HoloToolkit/SpatialUnderstanding/README.md index 053be660056..84fae587318 100644 --- a/Assets/HoloToolkit/SpatialUnderstanding/README.md +++ b/Assets/HoloToolkit/SpatialUnderstanding/README.md @@ -20,7 +20,7 @@ SpatialUnderstanding addon that can be used for topology, object detection, and ### [Prefabs](Prefabs) The following prefab makes it easy to quickly get started using the Spatial Understanding Modules. -####SpatialUnderstanding.prefab +#### SpatialUnderstanding.prefab This prefab is used to control the state and flow of the scanning process used in the understanding module, provides the means to visualize the scanning process. ### [Scripts](Scripts) diff --git a/Assets/HoloToolkit/Utilities/README.md b/Assets/HoloToolkit/Utilities/README.md index 45f711dde86..4d27e2149ce 100644 --- a/Assets/HoloToolkit/Utilities/README.md +++ b/Assets/HoloToolkit/Utilities/README.md @@ -14,10 +14,10 @@ A drop in direction indicator that stays in the users view at all times. #### HeadsUpDirectionIndicatorPointer.prefab A quad based pointer to be used with the HeadsUpDirectionIndicator prefab to create an out of box direction indicator. -###[Scenes](Scenes) +### [Scenes](Scenes) --- -####HeadsetAdjustment.unity +#### HeadsetAdjustment.unity Helps the user adjust the headset so that he/she gets the full experience in demo scenarios. When demoing an app, it is important to ensure that the user has the headset on properly. This scene shows a border at the edge of the user's field of view and instructs him/her to adjust the headset until all four edges are visible. The user (or the demonstrator) can then air-tap or say "I'm ready" to proceed to the actual experience. diff --git a/Assets/HoloToolkit/Utilities/Scripts/Editor/ProjectSettingsWindow.cs b/Assets/HoloToolkit/Utilities/Scripts/Editor/ProjectSettingsWindow.cs index 52d7968f5d2..c2d1db3a8f4 100644 --- a/Assets/HoloToolkit/Utilities/Scripts/Editor/ProjectSettingsWindow.cs +++ b/Assets/HoloToolkit/Utilities/Scripts/Editor/ProjectSettingsWindow.cs @@ -15,7 +15,6 @@ namespace HoloToolkit.Unity /// public class ProjectSettingsWindow : AutoConfigureWindow { - #region Nested Types public enum ProjectSetting { @@ -205,7 +204,7 @@ protected override void ApplySettings() // Apply individual settings if (Values[ProjectSetting.BuildWsaUwp]) { - EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTarget.WSAPlayer); + EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.WSA, BuildTarget.WSAPlayer); EditorUserBuildSettings.wsaSDK = WSASDK.UWP; } if (Values[ProjectSetting.WsaUwpBuildToD3D]) diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index f15de1d44e2..93ca4308418 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 12 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -35,29 +35,28 @@ GraphicsSettings: - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_TierSettings_Tier1: - renderingPath: 1 - useCascadedShadowMaps: 0 - m_TierSettings_Tier2: - renderingPath: 1 - useCascadedShadowMaps: 1 - m_TierSettings_Tier3: - renderingPath: 1 - useCascadedShadowMaps: 1 + m_CustomRenderPipeline: {fileID: 0} + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 m_DefaultMobileRenderingPath: 1 m_TierSettings: [] m_LightmapStripping: 0 m_FogStripping: 0 + m_InstancingStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 - m_LightmapKeepDirSeparate: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 - m_LightmapKeepDynamicDirSeparate: 1 + m_LightmapKeepShadowMask: 1 + m_LightmapKeepSubtractive: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1 + m_AlbedoSwatchInfos: [] + m_LightsUseLinearIntensity: 0 + m_LightsUseColorTemperature: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 8caa129be37..8d9c67b6faf 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 10 + serializedVersion: 11 productGUID: 4dcb8c58cabfde44da6ffb0c21242af7 AndroidProfiler: 0 defaultScreenOrientation: 4 @@ -76,6 +76,7 @@ PlayerSettings: forceSingleInstance: 0 resizableWindow: 0 useMacAppStoreValidation: 0 + macAppStoreCategory: public.app-category.games gpuSkinning: 1 graphicsJobs: 0 xboxPIXTextureCapture: 0 @@ -96,7 +97,6 @@ PlayerSettings: n3dsDisableStereoscopicView: 0 n3dsEnableSharedListOpt: 1 n3dsEnableVSync: 0 - uiUse16BitDepthBuffer: 1 ignoreAlphaClear: 0 xboxOneResolution: 0 xboxOneMonoLoggingLevel: 0 @@ -119,27 +119,44 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleIdentifier: com.Company.ProductName bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 m_HolographicPauseOnTrackingLoss: 1 xboxOneDisableKinectGpuReservation: 0 + xboxOneEnable7thCore: 0 + vrSettings: + cardboard: + depthFormat: 0 + enableTransitionView: 0 + daydream: + depthFormat: 0 + useSustainedPerformanceMode: 0 + hololens: + depthFormat: 1 protectGraphicsMemory: 0 + useHDRDisplay: 0 + applicationIdentifier: + Android: com.Company.ProductName + Standalone: unity.DefaultCompany.HoloToolkit-Unity + Tizen: com.Company.ProductName + iOS: com.Company.ProductName + tvOS: com.Company.ProductName + buildNumber: + iOS: 0 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 9 + AndroidMinSdkVersion: 16 + AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 aotOptions: - apiCompatibilityLevel: 2 stripEngineCode: 1 iPhoneStrippingLevel: 0 iPhoneScriptCallOptimization: 0 - iPhoneBuildNumber: 0 ForceInternetPermission: 0 ForceSDCardPermission: 0 CreateWallpaper: 0 APKExpansionFiles: 0 - preloadShaders: 0 + keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 VertexChannelCompressionMask: serializedVersion: 2 @@ -191,6 +208,9 @@ PlayerSettings: iOSURLSchemes: [] iOSBackgroundModes: 0 iOSMetalForceHardShadows: 0 + metalEditorSupport: 1 + metalAPIValidation: 1 + iOSRenderExtraFrameOnPause: 1 appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: @@ -296,6 +316,7 @@ PlayerSettings: wiiUGamePadStartupScreen: {fileID: 0} wiiUDrcBufferDisabled: 0 wiiUProfilerLibPath: + playModeTestRunnerEnabled: 0 actionOnDotNetUnhandledException: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 @@ -303,16 +324,115 @@ PlayerSettings: cameraUsageDescription: locationUsageDescription: microphoneUsageDescription: - XboxTitleId: - XboxImageXexPath: - XboxSpaPath: - XboxGenerateSpa: 0 - XboxDeployKinectResources: 0 - XboxSplashScreen: {fileID: 0} - xboxEnableSpeech: 0 - xboxAdditionalTitleMemorySize: 0 - xboxDeployKinectHeadOrientation: 0 - xboxDeployKinectHeadPosition: 0 + switchNetLibKey: + switchSocketMemoryPoolSize: 6144 + switchSocketAllocatorPoolSize: 128 + switchSocketConcurrencyLimit: 14 + switchUseCPUProfiler: 0 + switchApplicationID: 0x0005000C10000001 + switchNSODependencies: + switchTitleNames_0: + switchTitleNames_1: + switchTitleNames_2: + switchTitleNames_3: + switchTitleNames_4: + switchTitleNames_5: + switchTitleNames_6: + switchTitleNames_7: + switchTitleNames_8: + switchTitleNames_9: + switchTitleNames_10: + switchTitleNames_11: + switchTitleNames_12: + switchTitleNames_13: + switchTitleNames_14: + switchPublisherNames_0: + switchPublisherNames_1: + switchPublisherNames_2: + switchPublisherNames_3: + switchPublisherNames_4: + switchPublisherNames_5: + switchPublisherNames_6: + switchPublisherNames_7: + switchPublisherNames_8: + switchPublisherNames_9: + switchPublisherNames_10: + switchPublisherNames_11: + switchPublisherNames_12: + switchPublisherNames_13: + switchPublisherNames_14: + switchIcons_0: {fileID: 0} + switchIcons_1: {fileID: 0} + switchIcons_2: {fileID: 0} + switchIcons_3: {fileID: 0} + switchIcons_4: {fileID: 0} + switchIcons_5: {fileID: 0} + switchIcons_6: {fileID: 0} + switchIcons_7: {fileID: 0} + switchIcons_8: {fileID: 0} + switchIcons_9: {fileID: 0} + switchIcons_10: {fileID: 0} + switchIcons_11: {fileID: 0} + switchIcons_12: {fileID: 0} + switchIcons_13: {fileID: 0} + switchIcons_14: {fileID: 0} + switchSmallIcons_0: {fileID: 0} + switchSmallIcons_1: {fileID: 0} + switchSmallIcons_2: {fileID: 0} + switchSmallIcons_3: {fileID: 0} + switchSmallIcons_4: {fileID: 0} + switchSmallIcons_5: {fileID: 0} + switchSmallIcons_6: {fileID: 0} + switchSmallIcons_7: {fileID: 0} + switchSmallIcons_8: {fileID: 0} + switchSmallIcons_9: {fileID: 0} + switchSmallIcons_10: {fileID: 0} + switchSmallIcons_11: {fileID: 0} + switchSmallIcons_12: {fileID: 0} + switchSmallIcons_13: {fileID: 0} + switchSmallIcons_14: {fileID: 0} + switchManualHTML: + switchAccessibleURLs: + switchLegalInformation: + switchMainThreadStackSize: 1048576 + switchPresenceGroupId: 0x0005000C10000001 + switchLogoHandling: 0 + switchReleaseVersion: 0 + switchDisplayVersion: 1.0.0 + switchStartupUserAccount: 0 + switchTouchScreenUsage: 0 + switchSupportedLanguagesMask: 0 + switchLogoType: 0 + switchApplicationErrorCodeCategory: + switchUserAccountSaveDataSize: 0 + switchUserAccountSaveDataJournalSize: 0 + switchAttribute: 0 + switchCardSpecSize: 4 + switchCardSpecClock: 25 + switchRatingsMask: 0 + switchRatingsInt_0: 0 + switchRatingsInt_1: 0 + switchRatingsInt_2: 0 + switchRatingsInt_3: 0 + switchRatingsInt_4: 0 + switchRatingsInt_5: 0 + switchRatingsInt_6: 0 + switchRatingsInt_7: 0 + switchRatingsInt_8: 0 + switchRatingsInt_9: 0 + switchRatingsInt_10: 0 + switchRatingsInt_11: 0 + switchLocalCommunicationIds_0: 0x0005000C10000001 + switchLocalCommunicationIds_1: + switchLocalCommunicationIds_2: + switchLocalCommunicationIds_3: + switchLocalCommunicationIds_4: + switchLocalCommunicationIds_5: + switchLocalCommunicationIds_6: + switchLocalCommunicationIds_7: + switchParentalControl: 0 + switchAllowsScreenshot: 1 + switchDataLossConfirmation: 0 ps4NPAgeRating: 12 ps4NPTitleSecret: ps4NPTrophyPackPath: @@ -432,6 +552,7 @@ PlayerSettings: spritePackerPolicy: webGLMemorySize: 256 webGLExceptionSupport: 1 + webGLNameFilesAsHashes: 0 webGLDataCaching: 0 webGLDebugSymbols: 0 webGLEmscriptenArgs: @@ -450,6 +571,7 @@ PlayerSettings: WebPlayer: 0 incrementalIl2cppBuild: {} additionalIl2CppArgs: + apiCompatibilityLevelPerPlatform: {} m_RenderingPath: 1 m_MobileRenderingPath: 1 metroPackageName: HoloToolkit-Unity @@ -511,7 +633,7 @@ PlayerSettings: tizenMicrophonePermissions: 0 tizenDeploymentTarget: tizenDeploymentTargetType: -522528772 - tizenMinOSVersion: 0 + tizenMinOSVersion: 1 n3dsUseExtSaveData: 0 n3dsCompressStaticMem: 1 n3dsExtSaveDataNumber: 0x12345 @@ -551,7 +673,11 @@ PlayerSettings: XboxOneSplashScreen: {fileID: 0} XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 - vrEditorSettings: {} + xboxOneScriptCompiler: 0 + vrEditorSettings: + daydream: + daydreamIconForeground: {fileID: 0} + daydreamIconBackground: {fileID: 0} cloudServicesEnabled: Analytics: 0 Build: 0 @@ -562,7 +688,10 @@ PlayerSettings: Purchasing: 0 UNet: 0 Unity_Ads: 0 + facebookSdkVersion: 7.9.1 + apiCompatibilityLevel: 2 cloudProjectId: projectName: organizationId: cloudEnabled: 0 + enableNewInputSystem: 0 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 1049cc72821..6e4d03da43a 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 5.5.2f1 +m_EditorVersion: 5.6.1f1 diff --git a/README.md b/README.md index acef98c0d83..96b0ee65797 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ This is effectively part of the existing HoloToolkit, but this is the repository that will contain all Unity specific components. The HoloToolkit is a collection of scripts and components intended to accelerate development of holographic applications targeting Windows Holographic. -**Required Unity Editor Version: 5.5.2f1** +**Required Unity Editor Version: 5.6.1f1** HoloToolkit contains the following feature areas: