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MainPage.xaml.h
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MainPage.xaml.h
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//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
//
//*********************************************************
#pragma once
#include "MainPage.g.h"
namespace BatchProcessing
{
public ref class MainPage sealed
{
public:
MainPage();
private:
void Button_Select(
Platform::Object^ sender,
Windows::UI::Xaml::RoutedEventArgs^ e);
void Button_Previous(
Platform::Object^ sender,
Windows::UI::Xaml::RoutedEventArgs^ e);
void Button_Next(
Platform::Object^ sender,
Windows::UI::Xaml::RoutedEventArgs^ e);
void Grid_KeyDown(
Platform::Object^ sender,
Windows::UI::Xaml::Input::KeyRoutedEventArgs^ e);
void MoveRecordingCursor(
int32_t howMuch);
void UpdatePreview();
private:
std::vector<HoloLensCameraCalibration> _cameraCalibrations;
std::vector<HoloLensCameraFrame> _pvCameraFrames;
int32_t _currentPvCameraFrame = -1;
};
}