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CAVEEXPRESS: wind indicator in the hud #161
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I was thinking of adding scene particles, flying in direction of wind. |
The tree could drop leaves, too |
4eaf6ed ff implemented a tree particle when a stone was dropped and hit it. it would be nice if we the (currently unused) |
Okay I will try adding it to Rock and Jungle probably. In addition to current Sand, Dirt, Snow and Rain from weather with wind. |
Done #172 |
The map
wind
value from the map lua script is sent to the client with theMapSettingsMessage
protocol message already. TheClientMap::setSetting()
method is converting some of them already for easier use. The wind values should also be used here in the hud to show a wind indicatorCurrently these wind values are in use
we need to define a max value where do do the clamping on the server side and then use that value for the 100% on the client side, too
The wind indicator could be something like the one that is used in the worms games e.g. - specify a direction (negative left, positive value right) and the amplitude
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