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app.go
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package bento
import (
"context"
"errors"
"fmt"
"io"
"os"
"runtime/debug"
"sync"
"github.com/charmbracelet/x/term"
"github.com/muesli/cancelreader"
"golang.org/x/sync/errgroup"
)
var (
ErrInterrupted = errors.New("interrupted")
ErrKilled = errors.New("killed")
)
type Msg any
type Cmd func() Msg
type TryUpdater interface {
// TryUpdate passes message to update the receiver.
// It returns a boolean that states whether the message was consumed
// and should not be handled further.
// If consumed is true the caller should return resulted cmd.
//
// It is adviced to call this method before any further message handling.
TryUpdate(msg Msg) (cmd Cmd, consumed bool)
}
type Model interface {
Widget
Init() Cmd
Update(msg Msg) (Model, Cmd)
}
type _Input interface {
getInput() (io.Reader, func() error, error)
}
type _InputDefault struct{}
func (_InputDefault) getInput() (io.Reader, func() error, error) {
var input io.Reader = os.Stdin
// The user has not set a custom input, so we need to check whether or
// not standard input is a terminal. If it's not, we open a new TTY for
// input. This will allow things to "just work" in cases where data was
// piped in or redirected to the application.
//
// To disable input entirely pass nil to the [WithInput] program option.
f, isFile := input.(term.File)
if !isFile {
return input, nil, nil
}
if term.IsTerminal(f.Fd()) {
return input, nil, nil
}
tty, err := openTTY()
if err != nil {
return nil, nil, fmt.Errorf("open tty: %w", err)
}
return tty, tty.Close, nil
}
type _InputTTY struct{}
func (_InputTTY) getInput() (io.Reader, func() error, error) {
// Open a new TTY, by request
f, err := openTTY()
if err != nil {
return nil, nil, fmt.Errorf("open tty: %w", err)
}
return f, f.Close, nil
}
type _InputCustom struct{ io.Reader }
func (i _InputCustom) getInput() (io.Reader, func() error, error) {
return i.Reader, nil, nil
}
type App struct {
model Model
ctx context.Context
cancelCtx context.CancelFunc
input _Input
output io.Writer
}
func NewApp(model Model) App {
ctx, cancelCtx := context.WithCancel(context.Background())
return App{
model: model,
ctx: ctx,
cancelCtx: cancelCtx,
input: _InputDefault{},
output: os.Stdout,
}
}
func (a App) WithContext(ctx context.Context) App {
a.ctx, a.cancelCtx = context.WithCancel(ctx)
return a
}
func (a App) Run() (Model, error) {
input, closeInput, err := a.input.getInput()
if err != nil {
return nil, fmt.Errorf("get input: %w", err)
}
backend := NewDefaultBackend(input, a.output)
terminal, err := NewTerminal(&backend, ViewportFullscreen{})
if err != nil {
return nil, fmt.Errorf("new terminal: %w", err)
}
runner := appRunner{
model: a.model,
ctx: a.ctx,
cancelCtx: a.cancelCtx,
readLoopDone: make(chan struct{}),
handlers: channelHandlers{},
cmds: make(chan Cmd),
msgs: make(chan Msg),
errs: make(chan error),
finished: make(chan struct{}, 1),
terminal: terminal,
closeInput: closeInput,
}
return runner.Run()
}
type appRunner struct {
model Model
ctx context.Context
cancelCtx context.CancelFunc
terminal *Terminal
cancelReader cancelreader.CancelReader
readLoopDone chan struct{}
// handlers is a list of channels that need to be waited on before the
// program can exit.
handlers channelHandlers
cmds chan Cmd
msgs chan Msg
errs chan error
finished chan struct{}
closeInput func() error
}
func (a *appRunner) initModel() {
if initCmd := a.model.Init(); initCmd != nil {
ch := make(chan struct{})
a.handlers.add(ch)
go func() {
defer close(ch)
select {
case a.cmds <- initCmd:
case <-a.ctx.Done():
}
}()
}
}
func (a *appRunner) Run() (model Model, err error) {
defer func() {
if a.closeInput != nil {
_ = a.closeInput()
}
}()
defer a.recoverFromPanic()
err = a.init()
if err != nil {
return a.model, fmt.Errorf("init: %w", err)
}
a.initModel()
a.draw(a.model)
err = a.initCancelReader()
if err != nil {
return a.model, fmt.Errorf("init cancel reader: %w", err)
}
// Handle resize events.
a.handleResize()
// Process commands.
a.handleCommands()
model, err = a.eventLoop(a.model)
killed := a.ctx.Err() != nil || err != nil
if killed && err == nil {
err = fmt.Errorf("%w: %s", ErrKilled, a.ctx.Err())
}
if err != nil {
return model, err
}
a.draw(model)
if err := a.shutdown(); err != nil {
return model, fmt.Errorf("shutdown: %w", err)
}
return model, nil
}
func (a *appRunner) Send(msg Msg) {
select {
case <-a.ctx.Done():
case a.msgs <- msg:
}
}
// handleCommands runs commands in a goroutine and sends the result to the
// program's message channel.
func (a *appRunner) handleCommands() {
ch := make(chan struct{})
go func() {
defer close(ch)
for {
select {
case <-a.ctx.Done():
return
case cmd := <-a.cmds:
a.handleCmd(cmd)
}
}
}()
a.handlers.add(ch)
}
func (a *appRunner) handleCmd(cmd Cmd) {
if cmd == nil {
return
}
// Don't wait on these goroutines, otherwise the shutdown
// latency would get too large as a Cmd can run for some time
// (e.g. tick commands that sleep for half a second). It's not
// possible to cancel them so we'll have to leak the goroutine
// until Cmd returns.
go func() {
defer a.recoverFromPanic()
msg := cmd() // this can be long.
a.Send(msg)
}()
}
func (a *appRunner) handleResize() {
ch := make(chan struct{})
// Get the initial terminal size and send it to the program.
go a.checkResize()
// Listen for window resizes.
go a.listenForResize(ch)
a.handlers.add(ch)
}
func (a *appRunner) eventLoop(model Model) (Model, error) {
for {
select {
case <-a.ctx.Done():
return model, nil
case err := <-a.errs:
return model, err
case msg := <-a.msgs:
if msg == nil {
continue
}
switch msg := msg.(type) {
case QuitMsg:
return model, nil
case WindowSizeMsg:
if err := a.terminal.Resize(NewRect(msg.Width, msg.Height)); err != nil {
return model, fmt.Errorf("resize: %w", err)
}
case sequenceMsg:
go func() {
// Execute commands one at a time, in order.
for _, cmd := range msg {
if cmd == nil {
continue
}
msg := cmd()
if batchMsg, ok := msg.(BatchMsg); ok {
g, _ := errgroup.WithContext(a.ctx)
for _, cmd := range batchMsg {
cmd := cmd
g.Go(func() error {
a.Send(cmd())
return nil
})
}
_ = g.Wait() // wait for all commands from batch msg to finish
continue
}
a.Send(msg)
}
}()
}
var cmd Cmd
model, cmd = model.Update(msg) // run update
a.cmds <- cmd
a.draw(model)
}
}
}
func (a *appRunner) recoverFromPanic() {
if r := recover(); r != nil {
a.shutdown()
fmt.Printf("Caught panic:\n\n%s\n\nRestoring terminal...\n\n", r)
debug.PrintStack()
}
}
func (a *appRunner) shutdown() error {
a.cancelCtx()
a.handlers.shutdown()
return a.restore()
}
func (a *appRunner) draw(widget Widget) {
_, err := a.terminal.Draw(widget)
if err != nil {
a.errs <- err
}
}
func (a *appRunner) init() error {
if err := a.initTerminal(); err != nil {
return fmt.Errorf("init terminal: %w", err)
}
if err := a.terminal.EnableAlternateScreen(); err != nil {
return fmt.Errorf("enable alt screen buffer: %w", err)
}
return nil
}
func (a *appRunner) restore() error {
if err := a.restoreTerminal(); err != nil {
return fmt.Errorf("restore terminal: %w", err)
}
if err := a.terminal.LeaveAlternateScreen(); err != nil {
return fmt.Errorf("leave alt screen buffer: %w", err)
}
return nil
}
// channelHandlers manages the series of channels returned by various processes.
// It allows us to wait for those processes to terminate before exiting the
// program.
type channelHandlers []chan struct{}
// Adds a channel to the list of handlers. We wait for all handlers to terminate
// gracefully on shutdown.
func (h *channelHandlers) add(ch chan struct{}) {
*h = append(*h, ch)
}
// shutdown waits for all handlers to terminate.
func (h channelHandlers) shutdown() {
var wg sync.WaitGroup
for _, ch := range h {
wg.Add(1)
go func(ch chan struct{}) {
<-ch
wg.Done()
}(ch)
}
wg.Wait()
}