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monster_foods.py
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class MonsterFood(object):
eats = 'food'
def __init__(self, name):
self.name = name
def speak(self):
print(self.name + ' speaks')
def eat(self, meal):
if meal == self.eats:
print('yum!')
else:
print('blech!')
# my_monster = MonsterFood('Spooky Snack')
# my_monster.speak()
# my_monster.eat('food')
class FrankenBurger(MonsterFood):
eats = 'hamburger patties'
def speak(self):
print('My name is ' + self.name + 'Burger')
class CrummyMummy(MonsterFood):
eats = 'chocolate chips'
def speak(self):
print('My name is ' + self.name + 'Mummy')
class WereWatermelon(MonsterFood):
eats = 'watermelon juice'
def speak(self):
print('My name is Were' + self.name)
# my_monster = FrankenBurger('Veggiesaurus')
# my_monster.speak()
# my_monster.eat('pickles')
monster_selection = input('What kind of monster food do you want to create? Select: frankenburger, crummymummy, or werewatermelon')
monster_name = input('What do you want to name your monnster?')
monster_meal = input('What will you feed your monster?')
if monster_selection == 'frankenburger':
monster_type = FrankenBurger
elif monster_selection == 'crummymummy':
monster_type = CrummyMummy
elif monster_selection == 'werewatermelon':
monster_type = WereWatermelon
else:
monster_type = MonsterFood
my_monster = monster_type(monster_name)
my_monster.speak()
my_monster.eat(monster_meal)