Foundry
Fixes:
- Let user select but not open Mushroom and Spade Levels #172
- Don't show Super Mario Allstar Objects in Object Toolbar #174
- When opening a level from Found Level List, remember which world the
level came from - Fix Jump Destination not being setable in Headereditor
- Restore Cut Object shortcut Ctrl + X #181
- Fix Autosave Dialog Buttons doing the opposite, because of GUI
Framework weirdness - Adds a timeout on level parsing, when using the emulated parser;
corrupted levels would parse infinitely - Fix gui elements being enabled/disabled when no level or no rom is
present - Fix selection via Object List #159
- Make pyramid object rendering more stable #168
- Fix Save As not actually saving
Features:
- When level testing, skip world info box to speed up time to level
- Set white mushroom house coin limit in Other Level Settings
Scribe
Fixes:
- Changed Overworld music resetting after first death #176
- Attribute error, when changing worlds in Scribe