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1.3.1: Bugfix Release

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@github-actions github-actions released this 26 Aug 07:21

Foundry

Fixes:

  • Let user select but not open Mushroom and Spade Levels #172
  • Don't show Super Mario Allstar Objects in Object Toolbar #174
  • When opening a level from Found Level List, remember which world the
    level came from
  • Fix Jump Destination not being setable in Headereditor
  • Restore Cut Object shortcut Ctrl + X #181
  • Fix Autosave Dialog Buttons doing the opposite, because of GUI
    Framework weirdness
  • Adds a timeout on level parsing, when using the emulated parser;
    corrupted levels would parse infinitely
  • Fix gui elements being enabled/disabled when no level or no rom is
    present
  • Fix selection via Object List #159
  • Make pyramid object rendering more stable #168
  • Fix Save As not actually saving

Features:

  • When level testing, skip world info box to speed up time to level
  • Set white mushroom house coin limit in Other Level Settings

Scribe

Fixes:

  • Changed Overworld music resetting after first death #176
  • Attribute error, when changing worlds in Scribe