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This repository was archived by the owner on Sep 24, 2020. It is now read-only.
I have an idea that I think could be a cool addition to simpleclans.
As a clan owner I sometimes I find myself wanting to start a clan for newer players, but I don’t want then to be part of the clan that I’m in, at the same time I don’t want to leave the clan I am playing in. As we know you can only own one clan, but what if we were to introduce a system where you can have a “client/minor” clan, so that you can still be part of your own clan but that the same time you can be managing a smaller clan. This might sound its overcomplicating things, but let me explain how I think it could work without making it to complex for the average player.
If you do not have a client clan everything is the same, noting changes. At the same time, players that belongs to the minor clan will use the same commands as a player of any clan. However for the manager(s) of that client clan, he or she would wright “/clientclan TAG” instead of “/clan” when he or she want to do some clan stuff. For instance if your client clan has “BLUE” as tag you would type “/clientclan BLUE invite PLAYER”.
There should also be some other changes for instance a client will always be allied with its superior clan and any of its other clients. You can also assign other players from the superior clan as mangers of that clan.
I think a system like this could be really cool, and open up a lot of new gameplay mechanics. What do you think about this idea?
I have an idea that I think could be a cool addition to simpleclans.
As a clan owner I sometimes I find myself wanting to start a clan for newer players, but I don’t want then to be part of the clan that I’m in, at the same time I don’t want to leave the clan I am playing in. As we know you can only own one clan, but what if we were to introduce a system where you can have a “client/minor” clan, so that you can still be part of your own clan but that the same time you can be managing a smaller clan. This might sound its overcomplicating things, but let me explain how I think it could work without making it to complex for the average player.
If you do not have a client clan everything is the same, noting changes. At the same time, players that belongs to the minor clan will use the same commands as a player of any clan. However for the manager(s) of that client clan, he or she would wright “/clientclan TAG” instead of “/clan” when he or she want to do some clan stuff. For instance if your client clan has “BLUE” as tag you would type “/clientclan BLUE invite PLAYER”.
There should also be some other changes for instance a client will always be allied with its superior clan and any of its other clients. You can also assign other players from the superior clan as mangers of that clan.
I think a system like this could be really cool, and open up a lot of new gameplay mechanics. What do you think about this idea?