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Description
game version: 1.12.2
forge version: 14.23.5.2855
Mods:
DefaultSettings-1.8.x-1.12.x-2.2.4.jar
DynamicSurroundings-1.12.2-3.6.1.0.jar
matmos-1.12.2-35.4.2.1.jar
NeptuneFX-1.12.x-1.0.4.jar
OreLib-1.12.2-3.6.0.1.jar
preview_OptiFine_1.12.2_HD_U_G6_pre1.jar
Sound-Physics-1.12.2-1.0.10-1.jar
config changes:
disabled biome sounds in dynamic surroundings
when its supposed to transition to indoors rain sound, it seems to disappear altogether
pausing then unpausing brings the sounds back
using sound physics and MAtmos at the same time seems to be the cause for this (have tried them in isolation to confirm this)
here's a video showing the issue:
https://user-images.githubusercontent.com/47534365/137625790-ff619aaa-bc5f-4a89-875f-abd9290e8c46.mp4
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