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Damage messages currently display the raw damage, which is not correct after any defense has been applied (like if the player/monster is wearing armor).
A better idea would be to display exactly one message per turn showing how much total damage the entity took that turn.
The text was updated successfully, but these errors were encountered:
Damage messages currently display the raw damage, which is not correct after any defense has been applied (like if the player/monster is wearing armor).
A better idea would be to display exactly one message per turn showing how much total damage the entity took that turn.
The text was updated successfully, but these errors were encountered: