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Releases: m00nyONE/LibCustomIcons

2026-02-07-dev

07 Feb 09:20

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2026-02-07-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-02-06-dev

06 Feb 21:04
3bc085e

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2026-02-06-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-02-03-dev

03 Feb 08:28
4226995

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2026-02-03-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-02-02-dev

02 Feb 00:01
6cf576c

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2026-02-02-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-02-01

01 Feb 22:43
c64b7cc

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2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-02-01-dev

01 Feb 08:56
f529bfc

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2026-02-01-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-01-31-dev

31 Jan 10:01
79ad9a7

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2026-01-31-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-01-27-dev

27 Jan 07:38
79e3b4f

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2026-01-27-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-01-26-dev

26 Jan 19:23
c614c64

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2026-01-26-dev Pre-release
Pre-release

2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.

2026-01-25

25 Jan 22:35
16e3d8c

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2025.11.16

  • BREAKING CHANGE FOR DEVELOPERS:
  • removed GetIcon() - use GetStatic() or GetAnimated() instead
  • BREAKING CHANGES IN THE NEAR FUTURE:
  • GetStatic() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom instead of only texturePath
  • GetAnimated() now returns texturePath, textureCoordsLeft, textureCoordsRight, textureCoordsTop, textureCoordsBottom, columns, rows, framerate instead of a table.
  • If you are a developer, and you have problems migrating, message me on Discord :-) I'll help you out.