-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy path3D_SCANDoc.cpp
91 lines (69 loc) · 1.94 KB
/
3D_SCANDoc.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
// 3D_SCANDoc.cpp : implementation of the CMy3D_SCANDoc class
//
#include "stdafx.h"
#include "3D_SCAN.h"
#include "3D_SCANDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMy3D_SCANDoc
IMPLEMENT_DYNCREATE(CMy3D_SCANDoc, CDocument)
BEGIN_MESSAGE_MAP(CMy3D_SCANDoc, CDocument)
//{{AFX_MSG_MAP(CMy3D_SCANDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMy3D_SCANDoc construction/destruction
CMy3D_SCANDoc::CMy3D_SCANDoc()
{
// TODO: add one-time construction code here
}
CMy3D_SCANDoc::~CMy3D_SCANDoc()
{
}
BOOL CMy3D_SCANDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMy3D_SCANDoc serialization
void CMy3D_SCANDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CMy3D_SCANDoc diagnostics
#ifdef _DEBUG
void CMy3D_SCANDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CMy3D_SCANDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMy3D_SCANDoc commands
void CMy3D_SCANDoc::SetTitle(LPCTSTR lpszTitle)
{
// TODO: Add your specialized code here and/or call the base class
CString str="3D¼¤¹âɨÃèÒÇ-byÕÅÁ¼âý";
CDocument::SetTitle(str);
}