Shader code validation fail #7
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CapriciousSun
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Have you tried the sample of the book (chapter-4) to see if it works ok? When rendering a quad you will probably need the indices VBO. Please check first with the sample of the book If it does not work for you, I will check. |
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Sorry to bother you again, but when I try to run the program, it says "Warning validating Shader code: Validation Failed: No vertex array object bound.". The triangle renders just fine, but when I try to render a rectangle, nothing shows up.
This repository is what I have written: https://github.com/Wheezr/Graphics-Engine.git
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