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I'm trying to get a roughly 1 second timer and noticed that in the unix port I need to use an interval about twice the value that I want; as demonstrated in the code below. The LVGL docs say that interval_ms is in milliseconds. Am I doing it wrong?
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Replies: 2 comments 4 replies
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try this code and see if it's more precise.....
paste the output to me so I can see what it's doing. |
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In my app I've made these changes and now the timer works as expected.
A remaining issue is that I can't figure out how to stop the timer, pause() and delete() don't do it. |
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In my app I've made these changes and now the timer works as expected.
A remaining issue is that I can't figure out how to stop the timer, pause() and delete() don't do it.