|
| 1 | +package game.internal; |
| 2 | + |
| 3 | +class Board { |
| 4 | + private Cell[][] cells; |
| 5 | + private BoardDimensions dimensions; |
| 6 | + |
| 7 | + public Board(BoardDimensions boardDimensions) { |
| 8 | + this.dimensions = boardDimensions; |
| 9 | + this.cells = new Cell[boardDimensions.getNumberOfColumns()][boardDimensions.getNumberOfRows()]; |
| 10 | + initAllCells(); |
| 11 | + } |
| 12 | + |
| 13 | + private void initAllCells() { |
| 14 | + for (int r = 0; r < dimensions.getNumberOfRows(); r++) { |
| 15 | + for (int c = 0; c < dimensions.getNumberOfColumns(); c++) { |
| 16 | + this.cells[c][r] = new Cell(); |
| 17 | + } |
| 18 | + } |
| 19 | + } |
| 20 | + |
| 21 | + public void updateCell(int row, int column, Sign sign) { |
| 22 | + this.cells[column][row].setSign(sign); |
| 23 | + } |
| 24 | + |
| 25 | + public Sign checkWinner() { |
| 26 | + // Check rows |
| 27 | + for (int r = 0; r < dimensions.getNumberOfRows(); r++) { |
| 28 | + Sign sign = getRowWinner(r); |
| 29 | + if (sign != Sign.EMPTY) { |
| 30 | + return sign; |
| 31 | + } |
| 32 | + } |
| 33 | + |
| 34 | + // Check columns |
| 35 | + for (int c = 0; c < dimensions.getNumberOfColumns(); c++) { |
| 36 | + Sign sign = getColumnWinner(c); |
| 37 | + if (sign != Sign.EMPTY) { |
| 38 | + return sign; |
| 39 | + } |
| 40 | + } |
| 41 | + |
| 42 | + // Check diagonal |
| 43 | + Sign sign = getDiagonalWinner(0, 0, 1, 1); |
| 44 | + if (sign != Sign.EMPTY) { |
| 45 | + return sign; |
| 46 | + } |
| 47 | + |
| 48 | + // Check diagonal |
| 49 | + return getDiagonalWinner(0, dimensions.getNumberOfColumns() - 1, -1, 1); |
| 50 | + } |
| 51 | + |
| 52 | + public boolean isCellEmpty(int row, int column) { |
| 53 | + return this.cells[column][row].isEmpty(); |
| 54 | + } |
| 55 | + |
| 56 | + public char getPrintableCellSign(int row, int column) { |
| 57 | + return this.cells[column][row].getSign().getValue(); |
| 58 | + } |
| 59 | + |
| 60 | + public boolean isBoardFull() { |
| 61 | + for (int r = 0; r < dimensions.getNumberOfRows(); r++) { |
| 62 | + for (int c = 0; c < dimensions.getNumberOfColumns(); c++) { |
| 63 | + if (this.cells[c][r].isEmpty()) { |
| 64 | + return false; |
| 65 | + } |
| 66 | + } |
| 67 | + } |
| 68 | + return true; |
| 69 | + } |
| 70 | + |
| 71 | + private Sign getColumnWinner(int currentColumn) { |
| 72 | + Sign initialSign = this.cells[currentColumn][0].getSign(); |
| 73 | + |
| 74 | + if (initialSign == Sign.EMPTY) { |
| 75 | + return initialSign; |
| 76 | + } |
| 77 | + |
| 78 | + for (int r = 1; r < dimensions.getNumberOfRows(); r++) { |
| 79 | + if (this.cells[currentColumn][r].getSign() != initialSign) { |
| 80 | + return Sign.EMPTY; |
| 81 | + } |
| 82 | + } |
| 83 | + return initialSign; |
| 84 | + } |
| 85 | + |
| 86 | + private Sign getRowWinner(int currentRow) { |
| 87 | + Sign initialSign = this.cells[0][currentRow].getSign(); |
| 88 | + |
| 89 | + if (initialSign == Sign.EMPTY) { |
| 90 | + return initialSign; |
| 91 | + } |
| 92 | + |
| 93 | + for (int c = 1; c < dimensions.getNumberOfColumns(); c++) { |
| 94 | + if (this.cells[c][currentRow].getSign() != initialSign) { |
| 95 | + return Sign.EMPTY; |
| 96 | + } |
| 97 | + } |
| 98 | + return initialSign; |
| 99 | + } |
| 100 | + |
| 101 | + |
| 102 | + private Sign getDiagonalWinner(int startRow, int startColumn, int horizontalStep, int verticalStep) { |
| 103 | + Sign initialSign = this.cells[startColumn][startRow].getSign(); |
| 104 | + if (initialSign == Sign.EMPTY) { |
| 105 | + return Sign.EMPTY; |
| 106 | + } |
| 107 | + |
| 108 | + int r = startRow + verticalStep; |
| 109 | + int c = startColumn + horizontalStep; |
| 110 | + |
| 111 | + while (r < dimensions.getNumberOfRows() && c < dimensions.getNumberOfColumns()) { |
| 112 | + if (this.cells[c][r].getSign() != initialSign) { |
| 113 | + return Sign.EMPTY; |
| 114 | + } |
| 115 | + r += verticalStep; |
| 116 | + c += horizontalStep; |
| 117 | + } |
| 118 | + |
| 119 | + return initialSign; |
| 120 | + } |
| 121 | +} |
0 commit comments